Skip to content

Conversation

@bartlomiejbloniarz
Copy link
Contributor

Summary:
This PR allows C++ Native Animated to use ShadowNodeFamily instances to use the cloneMultiple method when pushing updates through the ShadowTree in AnimationBackend

Changelog

[General] [Added] - Add connectAnimatedNodeToShadowNodeFamily method to NativeAnimatedModule and NativeAnimatedTurboModule

Differential Revision: D84055752

Bartlomiej Bloniarz added 2 commits November 20, 2025 04:00
Summary:

This diff extracts the `cloneProp` helper from `AnimationBackend::cloneProps` so the logic can be reused

# Changelog
[General] [Changed] - Extracted `cloneProp` from `AnimationBackend.cpp` to `AnimatedProps.h`

Differential Revision: D86414627
Summary:
This PR allows C++ Native Animated to use `ShadowNodeFamily` instances to use the `cloneMultiple` method when pushing updates through the `ShadowTree` in `AnimationBackend`

# Changelog
[General] [Added] - Add `connectAnimatedNodeToShadowNodeFamily` method to `NativeAnimatedModule` and `NativeAnimatedTurboModule`

Differential Revision: D84055752
@meta-cla meta-cla bot added the CLA Signed This label is managed by the Facebook bot. Authors need to sign the CLA before a PR can be reviewed. label Nov 20, 2025
@meta-codesync
Copy link

meta-codesync bot commented Nov 20, 2025

@bartlomiejbloniarz has exported this pull request. If you are a Meta employee, you can view the originating Diff in D84055752.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment

Labels

CLA Signed This label is managed by the Facebook bot. Authors need to sign the CLA before a PR can be reviewed. fb-exported meta-exported p: Facebook Partner: Facebook p: Software Mansion Partner: Software Mansion Partner

Projects

None yet

Development

Successfully merging this pull request may close these issues.

3 participants