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gpu.h
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/**
* Copyright (c) 2017-present, Facebook, Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include "tc/tc_config.h"
// Conditionally include CUDA-specific headers. This file should compile even
// without them.
#if TC_WITH_CUDA
#include "tc/core/cuda/cuda.h"
#endif
namespace tc {
/// Get the shared memory size of the GPU device active in the current thread.
/// The call is forwarded to the appropriate GPU driver (CUDA in particular).
/// If a thread has no associated GPU device, return 0.
inline size_t querySharedMemorySize() {
#if TC_WITH_CUDA && !defined(NO_CUDA_SDK)
return CudaGPUInfo::GPUInfo().SharedMemorySize();
#else
return 0;
#endif
}
/// Get the maximum number of registers per block provided by the GPU device
/// active in the current thread. The call is forwarded to the GPU driver.
/// If the thread has no associated GPU, return 0.
inline size_t queryRegistersPerBlock() {
#if TC_WITH_CUDA && !defined(NO_CUDA_SDK)
return CudaGPUInfo::GPUInfo().RegistersPerBlock();
#else
return 0;
#endif
}
} // namespace tc