Replies: 6 comments
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For fps on GPU, it is shown in the training log. We don't have open source version of benchmarking on devices. |
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hello, thanks for your answering, the time is the fps? |
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you may infer the fps based on |
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If I set the SOLVER.IMS_PER_BATCH', '8' ,so the fps = 8/time |
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You may also need to divide it by number of gpus, if more than one is using. |
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Thanks,in a word: so the fps=8/(4*0.3831) |
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How to get FPS for a model?
Note
We only consider adding new features if they are relevant to many users.
If you request implementation of research papers -- we only consider papers that have enough significance and prevalance in the object detection field.
We do not take requests for most projects in the
projects/
directory, because they are research code release that is mainly for other researchers to reproduce results."Make X faster/accurate" is not a valid feature request. "Implement a concrete feature that can make X faster/accurate" can be a valid feature request.
Instead of adding features inside detectron2,
you can implement many features by extending detectron2.
The projects/ directory contains many of such examples.
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