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thoughts... in order of seriousness
- make sure golf ball, shadow, flag/pole-shadow are always big enough to be visible
- these can disappear or flash on/off depending on resolution you're running at, making it difficult to follow the action, watch the ball and shadow in this clip https://imgur.com/a/SapDWZs
- hook & slice seem to be the opposite of what I expect?
- i'd expect hitting right of the centre marker to curve the ball left, and vice versa
- contrast of power meter on shadow when over bunker is low
- certain points on the green/yellow/orange/red of the power meter are very close to the yellow of the sand with the shadow of the ui on it, which means the power meter disappears at times during the most important time when you are trying to set power
- speed up or switch off animations
- speeding up the ball flight animation would be useful so i don't have to wait for ball to come to rest, I picked up this habit from Links 2004 and it was even possible as far back as New 3D Golf Simulation on MegaDrive ~1993
- turning off or speeding up the morphing animations would also be good. the first time they are cool, the more i see them the more i want to skip them
- there are pauses where nothing is happening on screen yet i am not in control, and have to wait for some other animation to happen
- there's more time spent watching or responding to the ui than there is playing golf shots
- turn off stroke notification
- again so there is less delay between shots, might make sense only in single player?
- option to turn off gimme
- or let me see how close my approach was before calling it
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