@@ -16,10 +16,8 @@ def dense_to_sparse(self, rgb, depth):
1616    def  __repr__ (self ):
1717        pass 
1818
19- 
2019class  UniformSampling (DenseToSparse ):
2120    name  =  "uar" 
22- 
2321    def  __init__ (self , num_samples , max_depth = np .inf ):
2422        DenseToSparse .__init__ (self )
2523        self .num_samples  =  num_samples 
@@ -34,17 +32,15 @@ def dense_to_sparse(self, rgb, depth):
3432        Only pixels with a maximum depth of `max_depth` are considered. 
3533        If no `max_depth` is given, samples in all pixels 
3634        """ 
35+         mask_keep  =  depth  >  0 
3736        if  self .max_depth  is  not   np .inf :
38-             mask_keep  =  depth  <=  self .max_depth 
39-             n_keep  =  np .count_nonzero (mask_keep )
40-             if  n_keep  ==  0 :
41-                 return  mask_keep 
42-             else :
43-                 prob  =  float (self .num_samples ) /  n_keep 
44-                 return  np .bitwise_and (mask_keep , np .random .uniform (0 , 1 , depth .shape ) <  prob )
37+             mask_keep  =  np .bitwise_and (mask_keep , depth  <=  self .max_depth )
38+         n_keep  =  np .count_nonzero (mask_keep )
39+         if  n_keep  ==  0 :
40+             return  mask_keep 
4541        else :
46-             prob  =  float (self .num_samples ) /  depth . size 
47-             return  np .random .uniform (0 , 1 , depth .shape ) <  prob 
42+             prob  =  float (self .num_samples ) /  n_keep 
43+             return  np .bitwise_and ( mask_keep ,  np . random .uniform (0 , 1 , depth .shape ) <  prob ) 
4844
4945
5046class  SimulatedStereo (DenseToSparse ):
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