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rename game events system from GameEvent to Event
1 parent 4be136b commit 81158b1

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18 files changed

+98
-98
lines changed

18 files changed

+98
-98
lines changed
Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -1,10 +1,10 @@
11
package tech.fastj.animation.event;
22

3-
import tech.fastj.gameloop.event.GameEvent;
3+
import tech.fastj.gameloop.event.Event;
44
import tech.fastj.animation.Animated;
55
import tech.fastj.animation.AnimationData;
66

7-
public abstract class AnimationEvent<TD extends AnimationData, T extends Animated<TD>> extends GameEvent {
7+
public abstract class AnimationEvent<TD extends AnimationData, T extends Animated<TD>> extends Event {
88

99
public abstract T getEventSource();
1010
}

src/main/java/tech/fastj/gameloop/GameLoop.java

Lines changed: 48 additions & 48 deletions
Original file line numberDiff line numberDiff line change
@@ -1,8 +1,8 @@
11
package tech.fastj.gameloop;
22

3-
import tech.fastj.gameloop.event.GameEvent;
4-
import tech.fastj.gameloop.event.GameEventHandler;
5-
import tech.fastj.gameloop.event.GameEventObserver;
3+
import tech.fastj.gameloop.event.Event;
4+
import tech.fastj.gameloop.event.EventHandler;
5+
import tech.fastj.gameloop.event.EventObserver;
66

77
import java.util.*;
88
import java.util.concurrent.TimeUnit;
@@ -34,17 +34,17 @@ public class GameLoop implements Runnable {
3434
);
3535
private final Queue<GameLoopState> nextLoopStates;
3636

37-
private final Map<CoreLoopState, Queue<GameEvent>> nextCoreEvents = Map.of(
37+
private final Map<CoreLoopState, Queue<Event>> nextCoreEvents = Map.of(
3838
CoreLoopState.EarlyUpdate, new ArrayDeque<>(),
3939
CoreLoopState.FixedUpdate, new ArrayDeque<>(),
4040
CoreLoopState.Update, new ArrayDeque<>(),
4141
CoreLoopState.LateUpdate, new ArrayDeque<>()
4242
);
43-
private final Map<GameLoopState, Queue<GameEvent>> nextGameEvents;
43+
private final Map<GameLoopState, Queue<Event>> nextEvents;
4444

45-
private final Map<Class<? extends GameEvent>, List<GameEventObserver<? extends GameEvent>>> gameEventObservers;
46-
private final Map<Class<? extends GameEvent>, GameEventHandler<? extends GameEvent, ? extends GameEventObserver<? extends GameEvent>>> gameEventHandlers;
47-
private final Map<Class<? extends GameEvent>, Class<? extends GameEvent>> classAliases;
45+
private final Map<Class<? extends Event>, List<EventObserver<? extends Event>>> gameEventObservers;
46+
private final Map<Class<? extends Event>, EventHandler<? extends Event, ? extends EventObserver<? extends Event>>> gameEventHandlers;
47+
private final Map<Class<? extends Event>, Class<? extends Event>> classAliases;
4848

4949
private GameLoopState currentGameLoopState;
5050
private volatile boolean isRunning;
@@ -62,7 +62,7 @@ public GameLoop(Predicate<GameLoop> shouldRun, Predicate<GameLoop> shouldSync) {
6262

6363
isRunning = false;
6464
nextLoopStates = new ArrayDeque<>();
65-
nextGameEvents = new HashMap<>();
65+
nextEvents = new HashMap<>();
6666
gameEventObservers = new HashMap<>();
6767
gameEventHandlers = new HashMap<>();
6868
classAliases = new HashMap<>();
@@ -95,45 +95,45 @@ public void addGameLoopState(GameLoopState gameLoopState) {
9595
}
9696
}
9797

98-
public <T extends GameEvent> void addEventObserver(GameEventObserver<T> gameEventObserver, Class<T> eventClass) {
98+
public <T extends Event> void addEventObserver(EventObserver<T> eventObserver, Class<T> eventClass) {
9999
synchronized (gameEventObservers) {
100100
if (!gameEventObservers.containsKey(eventClass)) {
101101
gameEventObservers.put(eventClass, new ArrayList<>());
102102
}
103-
gameEventObservers.get(eventClass).add(gameEventObserver);
103+
gameEventObservers.get(eventClass).add(eventObserver);
104104
}
105105
}
106106

107-
public <T extends GameEvent> void removeEventObserver(GameEventObserver<T> gameEventObserver, Class<T> eventClass) {
107+
public <T extends Event> void removeEventObserver(EventObserver<T> eventObserver, Class<T> eventClass) {
108108
if (!gameEventObservers.containsKey(eventClass)) {
109109
return;
110110
}
111111
synchronized (gameEventObservers) {
112-
gameEventObservers.get(eventClass).remove(gameEventObserver);
112+
gameEventObservers.get(eventClass).remove(eventObserver);
113113
}
114114
}
115115

116-
public <T extends GameEvent, V extends GameEventHandler<T, GameEventObserver<T>>> void addEventHandler(V gameEventHandler, Class<T> eventClass) {
116+
public <T extends Event, V extends EventHandler<T, EventObserver<T>>> void addEventHandler(V gameEventHandler, Class<T> eventClass) {
117117
synchronized (gameEventHandlers) {
118118
gameEventHandlers.put(eventClass, gameEventHandler);
119119
}
120120
}
121121

122-
public <T extends GameEvent> void removeEventHandler(Class<T> eventClass) {
122+
public <T extends Event> void removeEventHandler(Class<T> eventClass) {
123123
synchronized (gameEventHandlers) {
124124
gameEventHandlers.remove(eventClass);
125125
}
126126
}
127127

128-
public <S extends GameEvent, T extends S> void addClassAlias(Class<T> originalClass, Class<S> aliasedClass) {
128+
public <S extends Event, T extends S> void addClassAlias(Class<T> originalClass, Class<S> aliasedClass) {
129129
classAliases.put(originalClass, aliasedClass);
130130
}
131131

132-
public <S extends GameEvent, T extends S> void removeClassAlias(Class<T> originalClass) {
132+
public <S extends Event, T extends S> void removeClassAlias(Class<T> originalClass) {
133133
classAliases.remove(originalClass);
134134
}
135135

136-
public <T extends GameEvent> Class<? extends GameEvent> getClassAlias(Class<T> originalClass) {
136+
public <T extends Event> Class<? extends Event> getClassAlias(Class<T> originalClass) {
137137
return classAliases.get(originalClass);
138138
}
139139

@@ -178,13 +178,13 @@ public void setTargetUPS(int ups) {
178178
}
179179
}
180180

181-
public <T extends GameEvent> List<GameEventObserver<? extends GameEvent>> getGameEventObservers(Class<T> eventClass) {
181+
public <T extends Event> List<EventObserver<? extends Event>> getEventObservers(Class<T> eventClass) {
182182
return gameEventObservers.getOrDefault(eventClass, List.of());
183183
}
184184

185185
@SuppressWarnings("unchecked")
186-
public <T extends GameEvent, V extends GameEventObserver<T>> GameEventHandler<T, V> getGameEventHandler(Class<T> eventClass) {
187-
return (GameEventHandler<T, V>) gameEventHandlers.get(eventClass);
186+
public <T extends Event, V extends EventObserver<T>> EventHandler<T, V> getEventHandler(Class<T> eventClass) {
187+
return (EventHandler<T, V>) gameEventHandlers.get(eventClass);
188188
}
189189

190190
public Map<CoreLoopState, Set<GameLoopState>> getGameLoopStates() {
@@ -205,50 +205,50 @@ public GameLoopState getCurrentGameLoopState() {
205205
}
206206

207207
@SuppressWarnings("unchecked")
208-
public <T extends GameEvent> void fireEvent(T event) {
208+
public <T extends Event> void fireEvent(T event) {
209209
Class<T> eventClass = (Class<T>) event.getClass();
210210
tryFireEvent(event, eventClass);
211211

212212

213-
Class<GameEvent> classAlias = (Class<GameEvent>) classAliases.get(eventClass);
213+
Class<Event> classAlias = (Class<Event>) classAliases.get(eventClass);
214214
if (classAlias != null) {
215215
tryFireEvent(event, classAlias);
216216
}
217217
}
218218

219219
@SuppressWarnings("unchecked")
220-
private <T extends GameEvent> void tryFireEvent(T event, Class<T> eventClass) {
221-
var gameEventHandler = (GameEventHandler<T, GameEventObserver<T>>) gameEventHandlers.get(eventClass);
220+
private <T extends Event> void tryFireEvent(T event, Class<T> eventClass) {
221+
var gameEventHandler = (EventHandler<T, EventObserver<T>>) gameEventHandlers.get(eventClass);
222222
if (gameEventHandler != null) {
223-
((GameEventHandler) gameEventHandler).handleEvent(gameEventObservers.get(eventClass), event);
223+
((EventHandler) gameEventHandler).handleEvent(gameEventObservers.get(eventClass), event);
224224
return;
225225
}
226226

227-
List<GameEventObserver<? extends GameEvent>> gameEventObserverList = gameEventObservers.get(eventClass);
228-
if (gameEventObserverList == null) {
227+
List<EventObserver<? extends Event>> eventObservers = gameEventObservers.get(eventClass);
228+
if (eventObservers == null) {
229229
gameEventObservers.put(eventClass, new ArrayList<>());
230-
gameEventObserverList = gameEventObservers.get(eventClass);
230+
eventObservers = gameEventObservers.get(eventClass);
231231
}
232232

233233
if (gameEventObservers.get(eventClass).isEmpty()) {
234234
return;
235235
}
236236

237-
for (var gameEventObserver : gameEventObserverList) {
238-
((GameEventObserver<T>) gameEventObserver).eventReceived(event);
237+
for (var gameEventObserver : eventObservers) {
238+
((EventObserver<T>) gameEventObserver).eventReceived(event);
239239
}
240240
}
241241

242-
public <T extends GameEvent> void fireEvent(T event, GameLoopState whenToFire) {
243-
synchronized (nextGameEvents) {
244-
if (nextGameEvents.get(whenToFire) == null) {
245-
nextGameEvents.put(whenToFire, new ArrayDeque<>());
242+
public <T extends Event> void fireEvent(T event, GameLoopState whenToFire) {
243+
synchronized (nextEvents) {
244+
if (nextEvents.get(whenToFire) == null) {
245+
nextEvents.put(whenToFire, new ArrayDeque<>());
246246
}
247-
nextGameEvents.get(whenToFire).add(event);
247+
nextEvents.get(whenToFire).add(event);
248248
}
249249
}
250250

251-
public <T extends GameEvent> void fireEvent(T event, CoreLoopState whenToFire) {
251+
public <T extends Event> void fireEvent(T event, CoreLoopState whenToFire) {
252252
synchronized (nextCoreEvents) {
253253
nextCoreEvents.get(whenToFire).add(event);
254254
}
@@ -274,8 +274,8 @@ public synchronized void run() {
274274
synchronized (nextLoopStates) {
275275
for (GameLoopState nextLoopState : nextLoopStates) {
276276
gameLoopStates.get(nextLoopState.getCoreLoopState()).add(nextLoopState);
277-
synchronized (nextGameEvents) {
278-
nextGameEvents.computeIfAbsent(nextLoopState, gameLoopState -> new ArrayDeque<>());
277+
synchronized (nextEvents) {
278+
nextEvents.computeIfAbsent(nextLoopState, gameLoopState -> new ArrayDeque<>());
279279
}
280280
}
281281
nextLoopStates.clear();
@@ -315,7 +315,7 @@ private void runGameLoopStates(CoreLoopState coreLoopState, float elapsedFixedTi
315315
for (GameLoopState gameLoopState : gameLoopStates.get(coreLoopState)) {
316316
currentGameLoopState = gameLoopState;
317317
gameLoopState.accept(elapsedFixedTime);
318-
fireNextGameEvents(gameLoopState);
318+
fireNextEvents(gameLoopState);
319319
}
320320
}
321321

@@ -325,19 +325,19 @@ private void fireNextCoreEvents(CoreLoopState coreLoopState) {
325325
}
326326
}
327327

328-
private void fireNextGameEvents(GameLoopState gameLoopState) {
329-
synchronized (nextGameEvents) {
330-
fireNextEvents(nextGameEvents.get(gameLoopState));
328+
private void fireNextEvents(GameLoopState gameLoopState) {
329+
synchronized (nextEvents) {
330+
fireNextEvents(nextEvents.get(gameLoopState));
331331
}
332332
}
333333

334-
private void fireNextEvents(Queue<? extends GameEvent> gameEvents) {
334+
private void fireNextEvents(Queue<? extends Event> gameEvents) {
335335
if (gameEvents == null || gameEvents.isEmpty()) {
336336
return;
337337
}
338338

339339
while (!gameEvents.isEmpty()) {
340-
GameEvent nextEvent = gameEvents.poll();
340+
Event nextEvent = gameEvents.poll();
341341
fireEvent(nextEvent);
342342
}
343343
}
@@ -360,8 +360,8 @@ public void reset() {
360360
loopStates.clear();
361361
}
362362
nextLoopStates.clear();
363-
for (Queue<GameEvent> gameEvents : nextCoreEvents.values()) {
364-
gameEvents.clear();
363+
for (Queue<Event> events : nextCoreEvents.values()) {
364+
events.clear();
365365
}
366366

367367
currentGameLoopState = NoState;
@@ -372,7 +372,7 @@ public void reset() {
372372
}
373373

374374
public void clear() {
375-
nextGameEvents.clear();
375+
nextEvents.clear();
376376
gameEventObservers.clear();
377377
gameEventHandlers.clear();
378378
}

src/main/java/tech/fastj/gameloop/event/GameEvent.java renamed to src/main/java/tech/fastj/gameloop/event/Event.java

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -1,6 +1,6 @@
11
package tech.fastj.gameloop.event;
22

3-
public class GameEvent {
3+
public class Event {
44

55
private boolean isConsumed = false;
66
private final long timestamp = System.nanoTime();

src/main/java/tech/fastj/gameloop/event/GameEventHandler.java renamed to src/main/java/tech/fastj/gameloop/event/EventHandler.java

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -4,7 +4,7 @@
44
import java.util.Queue;
55

66
@FunctionalInterface
7-
public interface GameEventHandler<T extends GameEvent, V extends GameEventObserver<T>> {
7+
public interface EventHandler<T extends Event, V extends EventObserver<T>> {
88

99
default void handleEvents(List<V> gameEventObservers, Queue<T> gameEvents) {
1010
while (!gameEvents.isEmpty()) {
Original file line numberDiff line numberDiff line change
@@ -1,6 +1,6 @@
11
package tech.fastj.gameloop.event;
22

33
@FunctionalInterface
4-
public interface GameEventObserver<T extends GameEvent> {
4+
public interface EventObserver<T extends Event> {
55
void eventReceived(T event);
66
}

src/main/java/tech/fastj/graphics/display/DisplayEvent.java

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -1,11 +1,11 @@
11
package tech.fastj.graphics.display;
22

3-
import tech.fastj.gameloop.event.GameEvent;
3+
import tech.fastj.gameloop.event.Event;
44

55
import java.awt.event.ComponentEvent;
66
import java.awt.event.WindowEvent;
77

8-
public class DisplayEvent<T extends Display> extends GameEvent {
8+
public class DisplayEvent<T extends Display> extends Event {
99

1010
private final DisplayEventType eventType;
1111
private final ComponentEvent rawEvent;

src/main/java/tech/fastj/graphics/display/DisplayEventListener.java

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -1,8 +1,8 @@
11
package tech.fastj.graphics.display;
22

3-
import tech.fastj.gameloop.event.GameEventObserver;
3+
import tech.fastj.gameloop.event.EventObserver;
44

5-
public interface DisplayEventListener<T extends Display> extends GameEventObserver<DisplayEvent<T>> {
5+
public interface DisplayEventListener<T extends Display> extends EventObserver<DisplayEvent<T>> {
66

77
default void displayMoved(DisplayEvent<T> displayEvent) {
88
}
Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -1,9 +1,9 @@
11
package tech.fastj.input;
22

3-
import tech.fastj.gameloop.event.GameEvent;
3+
import tech.fastj.gameloop.event.Event;
44

55
import java.awt.event.InputEvent;
66

7-
public abstract class InputActionEvent extends GameEvent {
7+
public abstract class InputActionEvent extends Event {
88
public abstract InputEvent getRawEvent();
99
}

src/main/java/tech/fastj/input/InputManager.java

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -36,7 +36,7 @@ public InputManager() {
3636
*/
3737
@SuppressWarnings("unchecked")
3838
public List<KeyboardActionListener> getKeyboardActionListeners() {
39-
return (List) FastJEngine.getGameLoop().getGameEventObservers(KeyboardActionEvent.class);
39+
return (List) FastJEngine.getGameLoop().getEventObservers(KeyboardActionEvent.class);
4040
}
4141

4242
/**
@@ -46,7 +46,7 @@ public List<KeyboardActionListener> getKeyboardActionListeners() {
4646
*/
4747
@SuppressWarnings("unchecked")
4848
public List<? extends MouseActionListener> getMouseActionListeners() {
49-
return (List) FastJEngine.getGameLoop().getGameEventObservers(MouseActionEvent.class);
49+
return (List) FastJEngine.getGameLoop().getEventObservers(MouseActionEvent.class);
5050
}
5151

5252
/* Key Action Listeners */

src/main/java/tech/fastj/input/keyboard/KeyboardActionListener.java

Lines changed: 3 additions & 3 deletions
Original file line numberDiff line numberDiff line change
@@ -4,14 +4,14 @@
44
import tech.fastj.input.keyboard.events.KeyboardStateEvent;
55
import tech.fastj.input.keyboard.events.KeyboardTypedEvent;
66

7-
import tech.fastj.gameloop.event.GameEventObserver;
7+
import tech.fastj.gameloop.event.EventObserver;
88

99
import java.awt.event.KeyEvent;
1010
import java.util.Set;
1111

1212
/**
1313
* A keyboard action listener.
14-
*
14+
* <p>
1515
* <b>NOTE:</b> For use with a FastJ {@code Scene}, a keyboard action listener must be added to a
1616
* {@code Scene}'s list of keyboard action listeners.
1717
* <br>
@@ -22,7 +22,7 @@
2222
* @author Andrew Dey
2323
* @since 1.0.0
2424
*/
25-
public interface KeyboardActionListener extends GameEventObserver<KeyboardActionEvent> {
25+
public interface KeyboardActionListener extends EventObserver<KeyboardActionEvent> {
2626

2727
/** Event called when a key is currently pressed, once per game update. */
2828
default void onKeyDown(Set<Keys> keysDown) {

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