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bump dependencies to latest/stable
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README.md

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@@ -64,7 +64,7 @@ Check out the following links to learn how to use FastJ:
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Please view the [build.gradle](build.gradle) file -- it contains general instructions for modifying the base example.
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[jdk-link]: https://adoptopenjdk.net/?variant=openjdk16 "Java JDK Download"
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[jdk-link]: https://adoptium.net/?variant=openjdk17 "Java JDK Download"
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[Terminals Are Different]: https://gist.github.com/lucasstarsz/9bbc306f8655b916367d557043e498ad "Terminals Access Files Differently"
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[example-programs-readme-link]: http://fastj.me/tree/main/src/example "FastJ Examples"
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[documentation-link]: https://javadoc.io/doc/io.github.lucasstarsz.fastj/fastj-library "FastJ API Documentation"

build.gradle

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@@ -11,7 +11,7 @@ plugins {
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* this, too. */
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id 'application'
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/* To create distributable files for your game, we use this jlink plugin. */
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id 'org.beryx.jlink' version '2.24.4'
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id 'org.beryx.jlink' version '2.25.0'
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}
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/* Your project's group name goes here.
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repositories.mavenCentral()
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/* The dependency for FastJ, the game engine this template depends on. */
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dependencies.implementation('com.github.fastjengine:FastJ:1.6.0-SNAPSHOT-3')
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dependencies.implementation('com.github.fastjengine:FastJ:1.6.0')
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/* We'll stick with the simplest logging option for now -- you can change it however you need. */
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dependencies.implementation('org.slf4j:slf4j-simple:2.0.0-alpha3')
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dependencies.implementation('org.slf4j:slf4j-simple:2.0.0-alpha5')
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/* JLink is used to configure the executables and other distributions for your project. */

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