Bug report
Bug category
Steps to reproduce
- Explore to Assets/AddressableAssetsData on project view
- Select AddressableImportSetttingsList.asset
- Click "Rebuild Settings List" Button on Inspector view
What is expected?
It's should be call "EditorUtility.SetDirty(this)" to set asset dirty, and once I "Menu/File/Save Project", it will be saved.
What is actually happening?
Not set dirty at all, and it will not be saved after i click "Menu/File/Save Project"
Other relevant information
- OS (Win/Mac/Linux/Others): Win
- Unity version: 2021.3.14f1
- Addressables version: 1.19.19
- Unity Addressable Importer version: 0.16.0