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readme.md

Description | 內容

Drop gifts when a special infected or a witch/tank killed by survivor.

  • ConVar | 指令
    • cfg/sourcemod/l4d2_gifts.cfg
       // Enable gifts 0: Disable, 1: Enable
       l4d2_gifts_enabled "1"
      
       // How long the gift stay on ground (seconds)
       l4d2_gifts_gift_life "30"
      
       // Chance (%) of infected drop special standard gift.
       l4d2_gifts_chance_standard "50"
      
       // Chance (%) of tank and witch drop second special gift.
       l4d2_gifts_chance_special "100"
      
       // Increase Infected health if they pick up gift. (0=Off)
       l4d2_gifts_infected_reward_hp_standard "200"
      
       // Increase Infected health if they pick up special gift. (0=Off)
       l4d2_gifts_infected_reward_hp_special "400"
      
       // Notify Server who pickes up gift, and what the gift reward is. (0: Disable, 1:In chat, 2: In Hint Box, 3: In center text)
       l4d2_gifts_announce_type "3"
      
       // If 1, prevent survivors from switching into new weapons and items when they open gifts
       l4d2_gifts_block_switch "0"
      
       // Standard gift - pick up sound file (relative to to sound/, empty=disable)
       l4d2_gifts_soundfile_standard "level/loud/climber.wav"
      
       // Special gift - pick up sound file (relative to to sound/, empty=disable)
       l4d2_gifts_soundfile_special "level/gnomeftw.wav"
  • Command | 命令
    • Spawn a gift in your position (Adm required: ADMFLAG_CHEATS)

       sm_gifts <standard>
       sm_gifts <special>
    • Reload the config file of gifts (data/l4d2_gifts.cfg)

       sm_reloadgifts
  • Translation Support | 支援翻譯

     translations/l4d2_gifts.phrases.txt
    
  • Changelog | 版本日誌
    • v3.5 (2024-5-5)

      • Now survivors can press E to open gifts
    • v3.4 (2024-2-20)

      • Use data file to modify the gift items
      • Update Cvars
      • Update Translation
    • v3.3 (2023-12-11)

      • Remove collect limit
      • Remove some cvars
      • Update translation and data file
    • v3.2 (2023-6-9)

      • Add a convar, prevent survivors from switching into new weapons and items when they open gifts
      • Create Fake weapon_drop event
    • v3.0 (2022-12-26)

      • Add health gift, survivor could increase or lose health
    • v2.9 (2022-12-2)

      • Add cvars to control glow color and range
      • Translation Support
    • v2.8

      • Remake Code
      • Remove rotation, and some static models
      • Add L4D2 "The Last Stand" two melee: pitchfork、shovel
      • Add All weapons、melee、items
      • Add laser、firework crate、ammo、incendiary ammo、explosive_ammo
      • Use left4dhooks instead
      • Remove points
      • Add glow flashing
    • v1.3.6.1


中文說明

殺死特感會掉落禮物盒,會獲得驚喜物品,聖誕嘉年華

  • 原理

    • 殺死特感掉落"普通禮盒"
    • 殺死Tank或Witch掉落"特殊禮盒"
    • 如何打開禮物盒
      • 人類碰觸到盒
      • 按E
    • 禮物盒會有各式各樣的武器與物品,也有可能為空或失去血量,驚喜一瞬間
    • 特感也能碰禮盒,會自動增加血量
  • 指令中文介紹 (點我展開)
    • cfg/sourcemod/l4d2_gifts.cfg
       // 0=關閉插件, 1=啟動插件
       l4d2_gifts_enabled "1"
      
       // 禮盒的存活時間,如果沒有人撿起會自動消失 (單位: 秒數)
       l4d2_gifts_gift_life "30"
      
       // 特感掉落普通禮盒的機率
       l4d2_gifts_chance_standard "50"
      
       // Tank/Witch掉落特殊禮盒的機率
       l4d2_gifts_chance_special "100"
      
       // 特感撿到普通禮盒所增加的血量. (0=關閉這項功能)
       l4d2_gifts_infected_reward_hp_standard "200"
      
       // 特感撿到特殊禮盒所增加的血量. (0=關閉這項功能)
       l4d2_gifts_infected_reward_hp_special "400"
      
       // 獲得禮物盒的提示該如何顯示. (0: 不提示, 1: 聊天框, 2: 黑底白字框, 3: 螢幕正中間)
       l4d2_gifts_announce_type "3"
      
       // 1=人類撿起禮盒時,物資直接掉在地上
       // 0=人類撿起禮盒時,物資直接拿在手上
       l4d2_gifts_block_switch "0"
      
       // 撿起普通禮盒的音效檔案,路徑相對於sound資料夾 (留白=無音效)
       l4d2_gifts_soundfile_standard "level/loud/climber.wav"
      
       // 撿起特殊禮盒的音效檔案,路徑相對於sound資料夾 (留白=無音效)
       l4d2_gifts_soundfile_special "level/gnomeftw.wav"
  • 命令中文介紹 (點我展開)
    • 在準心指向的地方生成禮盒 (權限: ADMFLAG_CHEATS)

       sm_gifts <standard> //生成普通禮盒
       sm_gifts <special> //生成特殊禮盒
    • 重載禮盒的模組設定文件 (data/l4d2_gifts.cfg)

       sm_reloadgifts