Skip to content

custom renderMaterial performance (for animated textures) #186

@MCArth

Description

@MCArth

Hi, I was thinking about adding some blocks with animated textures into my game, but I'm a bit worried about the performance if large swathes of blocks are this type - e.g. water

I notice you comment "this can impact performance" next to the renderMaterial property (I imagine it's one face per exposed block face as it can't be greedy meshed).

Have you experienced any big performance issues using renderMaterial/to what extent?

Thanks :)

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions