0.0.0.228 #96
Annotations
10 warnings
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Build:
ffxiv_pictomancy/Pictomancy/VfxDraw/VfxFunctions.cs#L18
Non-nullable field 'CreateGameObjectVfxInternal' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
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Build:
ffxiv_pictomancy/Pictomancy/VfxDraw/VfxFunctions.cs#L14
Non-nullable field 'CreateVfx' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
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Build:
ffxiv_pictomancy/Pictomancy/VfxDraw/VfxFunctions.cs#L10
Non-nullable field 'VfxInitDataCtor' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
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Build:
ffxiv_pictomancy/Pictomancy/DXDraw/RenderContext.cs#L31
The variable 'ex' is declared but never used
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Build:
ffxiv_pictomancy/Pictomancy/DXDraw/RenderContext.cs#L12
Non-nullable property 'Device2' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the property as nullable.
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Build:
ffxiv_pictomancy/Pictomancy/DXDraw/RenderTarget.cs#L24
Non-nullable field '_unorderedAccessView' must contain a non-null value when exiting constructor. Consider adding the 'required' modifier or declaring the field as nullable.
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Build:
ffxiv_pictomancy/Pictomancy/PictoService.cs#L25
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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Build:
ffxiv_pictomancy/Pictomancy/PictoService.cs#L24
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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Build:
ffxiv_pictomancy/Pictomancy/PictoService.cs#L23
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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Build:
ffxiv_pictomancy/Pictomancy/PictoService.cs#L97
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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