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import { expect } from 'chai' ;
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import {
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BackendType ,
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- FunctionDeclarationsTool ,
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- FunctionResponsePart ,
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getLiveGenerativeModel ,
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LiveGenerationConfig ,
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LiveServerContent ,
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LiveServerToolCall ,
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LiveServerToolCallCancellation ,
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ResponseModality ,
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- Schema
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} from '../src' ;
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import { liveTestConfigs } from './constants' ;
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import { HELLO_AUDIO_PCM_BASE64 } from './sample-data/hello-audio' ;
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} ) ;
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it ( 'should send multiple audio chunks in a single batch call' , async ( ) => {
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+ // Sending more than one mediaChunk in a message to Google AI results in the server
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+ // closing the WebSocket connection with 'Request Contains an Invalid Argument.'.
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+ // Skip this test for Google AI.
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+ if ( testConfig . ai . backend . backendType === BackendType . GOOGLE_AI ) {
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+ return ;
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+ }
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const model = getLiveGenerativeModel ( testConfig . ai , {
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model : testConfig . model ,
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generationConfig : textLiveGenerationConfig
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await session . close ( ) ;
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} ) ;
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} ) ;
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+
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describe ( 'sendMediaStream()' , ( ) => {
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it ( 'should consume a stream with multiple chunks and receive a response' , async ( ) => {
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const model = getLiveGenerativeModel ( testConfig . ai , {
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} ) ;
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} ) ;
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+ /**
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+ * These tests are currently very unreliable. Their behavior seems to change frequently.
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+ * Skipping them for now.
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+ */
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+ /**
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describe('function calling', () => {
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+ // When this tests runs against the Google AI backend, the first message we get back
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+ // has an `executableCode` part, and then
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it('should trigger a function call', async () => {
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const tool: FunctionDeclarationsTool = {
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functionDeclarations: [
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let text = '';
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let turnNum = 0;
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for await (const chunk of generator) {
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+ console.log('chunk', JSON.stringify(chunk))
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switch (chunk.type) {
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case 'serverContent':
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if (chunk.turnComplete) {
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- // For some unknown reason, the model's first turn will be empty parts, with
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- // a groundingMetadata object that is {}. So, for now, let's just wait until
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- // the second turn to resolve with the text. This will definitely break if/when
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+ // Vertex AI only:
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+ // For some unknown reason, the model's first turn will not be a toolCall, but
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+ // will instead be an executableCode part in Google AI, and a groundingMetadata in Vertex AI.
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+ // Let's skip this unexpected first message, waiting until the second turn to resolve with the text. This will definitely break if/when
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// that bug is fixed.
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if (turnNum === 0) {
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turnNum = 1;
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response: { degrees: '22' }
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}
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};
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+ console.log('sending', JSON.stringify(functionResponse))
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await session.send([functionResponse]);
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break;
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case 'toolCallCancellation':
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await session.close();
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});
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});
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+ */
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} ) ;
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} ) ;
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} ) ;
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