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/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
* MIT License
*
* Copyright 2026 Open Papyrus Project
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to
* deal in the Software without restriction, including without limitation the
* rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
* sell copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
* IN THE SOFTWARE.
* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
tree grammar PapyrusReleaseProcessorFO4;
options {
tokenVocab = PapyrusLexerFO4;
ASTLabelType = CommonTree;
language = CSharp3;
output = AST;
rewrite = true;
backtrack = true;
filter = true;
}
@header {
using Antlr.Runtime;
using Antlr.Runtime.Tree;
using System.Collections.Generic;
}
@members {
// -------------------------------------------------------------------------
// Runtime state (set before each pass via SetUp)
// -------------------------------------------------------------------------
private ScriptObjectType pObjType;
private Dictionary<string, ScriptComplexType> pKnownTypes;
private ScopeManager pScopeManager = new ScopeManager();
private bool release;
private bool final;
// -------------------------------------------------------------------------
// Initialization
// -------------------------------------------------------------------------
/// <summary>
/// Configures the processor before walking the AST.
/// Called by Compiler.cs once per script, before invoking the TreeRewriter.
/// </summary>
/// <param name="apObjType">The script being compiled.</param>
/// <param name="apKnownTypes">All types visible from this script.</param>
/// <param name="aRelease">True when compiling in release mode (strips DebugOnly calls).</param>
/// <param name="aFinal">True when compiling in final mode (strips BetaOnly calls).</param>
public void SetUp(
ScriptObjectType apObjType,
Dictionary<string, ScriptComplexType> apKnownTypes,
bool aRelease,
bool aFinal)
{
pObjType = apObjType;
pKnownTypes = apKnownTypes;
pScopeManager.Reset(apObjType);
release = aRelease;
final = aFinal;
}
// -------------------------------------------------------------------------
// Scope query helpers
// -------------------------------------------------------------------------
/// <summary>
/// Returns true if the current function (or its enclosing script) is DebugOnly.
/// Used to suppress removal when the call site is itself debug-only.
/// </summary>
private bool IsInDebugOnlyScope()
{
ScriptFunctionType currentFunction = pScopeManager.CurrentFunction;
return (currentFunction != null && currentFunction.bDebugOnly) || pObjType.DebugOnly;
}
/// <summary>
/// Returns true if the current function (or its enclosing script) is BetaOnly.
/// Used to suppress removal when the call site is itself beta-only.
/// </summary>
private bool IsInBetaOnlyScope()
{
ScriptFunctionType currentFunction = pScopeManager.CurrentFunction;
return (currentFunction != null && currentFunction.bBetaOnly) || pObjType.BetaOnly;
}
// -------------------------------------------------------------------------
// Function lookup helpers (used by ShouldRemoveFunctionCall)
// -------------------------------------------------------------------------
/// <summary>
/// Looks up the function identified by (aSelf, aFuncName, aIsGlobal) in the
/// known-types dictionary and invokes aDelegate to test whether the call
/// should be removed. Walks up the inheritance chain if the function is
/// not found on the immediate type.
/// </summary>
private bool GetFuncAndTest(
string aSelf,
string aFuncName,
bool aIsGlobal,
FunctionPassesDelegate aDelegate)
{
string key = "";
if (aIsGlobal)
{
key = aSelf.ToLowerInvariant();
}
else
{
string lowerSelf = aSelf.ToLowerInvariant();
ScriptVariableType arpType;
if (pObjType.TryGetVariable(lowerSelf, out arpType) ||
pScopeManager.CurrentScope.TryGetVariable(lowerSelf, out arpType))
{
key = arpType.VarType;
}
}
bool result = false;
if (pKnownTypes.ContainsKey(key))
{
ScriptObjectType apObjType = pKnownTypes[key] as ScriptObjectType;
ScriptFunctionType arpFuncType = null;
while (apObjType != null && arpFuncType == null)
{
if (!apObjType.TryGetFunction(aFuncName, out arpFuncType) || arpFuncType == null)
apObjType = apObjType.pParentObj;
}
result = aDelegate(apObjType, arpFuncType);
}
return result;
}
private static bool IsDebugFunction(ScriptObjectType apObjType, ScriptFunctionType apFuncType)
{
bool flag = false;
if (apObjType != null) flag = apObjType.DebugOnly;
if (!flag && apFuncType != null) flag = apFuncType.bDebugOnly;
return flag;
}
private static bool IsBetaFunction(ScriptObjectType apObjType, ScriptFunctionType apFuncType)
{
bool flag = false;
if (apObjType != null) flag = apObjType.BetaOnly;
if (!flag && apFuncType != null) flag = apFuncType.bBetaOnly;
return flag;
}
// -------------------------------------------------------------------------
// Main predicate: should this call site be stripped?
// -------------------------------------------------------------------------
/// <summary>
/// Returns true if the function call at this site should be removed.
///
/// Release mode: removes DebugOnly calls unless the calling scope is itself DebugOnly.
/// Final mode: removes BetaOnly calls unless the calling scope is itself BetaOnly.
///
/// Both conditions may be true simultaneously.
/// </summary>
private bool ShouldRemoveFunctionCall(string aSelf, string aFuncName, bool aIsGlobal)
{
bool remove = false;
if (release)
remove = !IsInDebugOnlyScope() &&
GetFuncAndTest(aSelf, aFuncName, aIsGlobal,
new FunctionPassesDelegate(IsDebugFunction));
if (final && !remove)
remove = !IsInBetaOnlyScope() &&
GetFuncAndTest(aSelf, aFuncName, aIsGlobal,
new FunctionPassesDelegate(IsBetaFunction));
return remove;
}
private delegate bool FunctionPassesDelegate(ScriptObjectType apObjType, ScriptFunctionType apFuncType);
}
// =============================================================================
// TreeRewriter entry points (filter = true)
// =============================================================================
//
// ANTLR3 TreeRewriter invokes topdown() when entering each node and bottomup()
// when leaving each node. Scope bookkeeping happens in topdown; actual tree
// rewrites happen in bottomup.
//
// Because filter=true and backtrack=true, each alternative is tried speculatively
// and silently skipped if it does not match or a semantic predicate fails.
topdown
: enterFunction
| enterState
| enterProperty
| enterBlock
;
bottomup
: leaveFunction
| leaveState
| leaveProperty
| leaveBlock
| functionCall
;
// =============================================================================
// Scope-enter rules (topdown)
// =============================================================================
// -----------------------------------------------------------------------------
// enterFunction
//
// Called when the walker first enters a FUNCTION, EVENT, or REMOTEEVENT node.
// Extracts the function name from the HEADER child subtree and pushes the
// function onto the scope stack.
//
// Tree structure matched:
// ^( (FUNCTION | EVENT | REMOTEEVENT)
// ^(HEADER type funcName=ID .*) ; HEADER subtree: return type + name + params
// .? ) ; optional flags child after HEADER
// -----------------------------------------------------------------------------
enterFunction
: ^( (FUNCTION | EVENT | REMOTEEVENT)
^(HEADER type funcName=ID .*)
.? )
{ pScopeManager.EnterFunction($funcName.text); }
;
// -----------------------------------------------------------------------------
// enterState
//
// Called when the walker first enters a STATE node.
// Extracts the state name and pushes the state onto the scope stack.
//
// Tree structure matched:
// ^(STATE stateName=ID .*)
// -----------------------------------------------------------------------------
enterState
: ^(STATE stateName=ID .*)
{ pScopeManager.EnterState($stateName.text); }
;
// -----------------------------------------------------------------------------
// enterProperty
//
// Called when the walker first enters a PROPERTY node.
// Extracts the property name from the HEADER child subtree and pushes the
// property onto the scope stack.
//
// Tree structure matched:
// ^( PROPERTY
// ^(HEADER type propName=ID .*) ; HEADER subtree: type + name + flags
// .* ) ; remaining children (get/set functions)
// -----------------------------------------------------------------------------
enterProperty
: ^(PROPERTY
^(HEADER type propName=ID .*)
.*)
{ pScopeManager.EnterProperty($propName.text); }
;
// -----------------------------------------------------------------------------
// enterBlock
//
// Called when the walker first enters a BLOCK node (if/else/while/for body).
// Pushes a new variable scope block.
//
// Matches: BLOCK (leaf node only — the root token, not a subtree)
// -----------------------------------------------------------------------------
enterBlock
: BLOCK
{ pScopeManager.EnterBlock(); }
;
// =============================================================================
// Scope-leave rules (bottomup)
// =============================================================================
// -----------------------------------------------------------------------------
// leaveFunction
//
// Called when the walker exits a FUNCTION, EVENT, or REMOTEEVENT node.
// Pops the function scope.
//
// Note: Each alternative matches only the root token (leaf match), because
// bottomup rules see the root after all children have been processed.
// -----------------------------------------------------------------------------
leaveFunction
: FUNCTION { pScopeManager.LeaveFunction(); }
| EVENT { pScopeManager.LeaveFunction(); }
| REMOTEEVENT { pScopeManager.LeaveFunction(); }
;
// -----------------------------------------------------------------------------
// leaveState
//
// Called when the walker exits a STATE node. Pops the state scope.
// -----------------------------------------------------------------------------
leaveState
: STATE
{ pScopeManager.LeaveState(); }
;
// -----------------------------------------------------------------------------
// leaveProperty
//
// Called when the walker exits a PROPERTY node. Pops the property scope.
// -----------------------------------------------------------------------------
leaveProperty
: PROPERTY
{ pScopeManager.LeaveProperty(); }
;
// -----------------------------------------------------------------------------
// leaveBlock
//
// Called when the walker exits a BLOCK node. Pops the block scope.
// -----------------------------------------------------------------------------
leaveBlock
: BLOCK
{ pScopeManager.LeaveBlock(); }
;
// =============================================================================
// Tree rewrite rules (bottomup)
// =============================================================================
// -----------------------------------------------------------------------------
// functionCall
//
// Core rewrite rule: replaces a debug-only or beta-only function call with
// just its return variable identifier, effectively making it a no-op.
//
// The return variable (retvar) is preserved so that any assignment expression
// that captures the return value still has a valid right-hand side. The retvar
// identifier itself will be cleaned up by PapyrusVarCleaner in the next pass.
//
// Semantic predicate: ShouldRemoveFunctionCall(selfOrObjType, funcName, isGlobal)
// - Returns true only when all of the following hold:
// 1. release=true (or final=true for BetaOnly calls)
// 2. The called function is flagged DebugOnly (or BetaOnly)
// 3. The calling scope is NOT itself DebugOnly (or BetaOnly)
//
// Tree structures matched and rewritten:
//
// Instance call:
// ^(CALL self=ID name=ID retvar=ID callparams=.)
// {ShouldRemoveFunctionCall($self, $name, false)}?
// -> ID[$retvar.token, $retvar.text]
//
// Parent call:
// ^(CALLPARENT self=ID name=ID retvar=ID callparams=.)
// {ShouldRemoveFunctionCall($self, $name, false)}?
// -> ID[$retvar.token, $retvar.text]
//
// Global call:
// ^(CALLGLOBAL objType=ID name=ID retvar=ID callparams=.)
// {ShouldRemoveFunctionCall($objType, $name, true)}?
// -> ID[$retvar.token, $retvar.text]
//
// CALL/CALLPARENT/CALLGLOBAL node child layout (4 children):
// child 0: self or objType (ID) — receiver variable or type name
// child 1: name (ID) — function name
// child 2: retvar (ID) — return variable name (or "_none" / temp var)
// child 3: callparams (any) — CALLPARAMS subtree
// -----------------------------------------------------------------------------
functionCall
// Instance method call (CALL): receiver is a variable
: ^(CALL self=ID name=ID retvar=ID .)
{ShouldRemoveFunctionCall($self.text, $name.text, false)}?
-> ID[$retvar.token, $retvar.text]
// Parent method call (CALLPARENT): receiver is the parent class
| ^(CALLPARENT self=ID name=ID retvar=ID .)
{ShouldRemoveFunctionCall($self.text, $name.text, false)}?
-> ID[$retvar.token, $retvar.text]
// Global (static) call (CALLGLOBAL): receiver is a type name
| ^(CALLGLOBAL objType=ID name=ID retvar=ID .)
{ShouldRemoveFunctionCall($objType.text, $name.text, true)}?
-> ID[$retvar.token, $retvar.text]
;
// =============================================================================
// Helper rules
// =============================================================================
// -----------------------------------------------------------------------------
// type
//
// Matches a Papyrus type reference: a base type token optionally followed by
// array brackets [].
//
// Examples:
// Int -> matches '.'
// String[] -> matches '. LBRACKET RBRACKET'
// Actor -> matches '.'
// Actor[] -> matches '. LBRACKET RBRACKET'
//
// Note: This rule is used inside function/property/variable header subtrees
// to consume the type portion before reaching the name identifier.
// -----------------------------------------------------------------------------
type
: . (LBRACKET RBRACKET)?
;