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Real-time 3D physics library for Java, based on the [ReactPhysics3D](https://code.google.com/p/reactphysics3d/) C++ library by [Daniel Chappuis](http://www.danielchappuis.ch/).
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@@ -54,7 +54,7 @@ If you're using [Maven](https://maven.apache.org/download.html) to manage projec
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<dependency>
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<groupId>com.flowpowered</groupId>
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<artifactId>flow-react</artifactId>
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<artifactId>react</artifactId>
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<version>1.0.0-SNAPSHOT</version>
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</dependency>
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@@ -64,7 +64,7 @@ If you're using [Gradle](https://www.gradle.org/) to manage project dependencies
The `master` branch is production-ready and contains the latest tagged releases. Before a release is made, it is stagged in `release/x` branches before being pushed and tagged in the `master` branch. Small patches from `hotfix/x` branches are also pushed to `master`, and will always have a release version. The `develop` branch is pre-production, and is where we push `feature/x` branches for testing.
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## Legal Stuff
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Flow React is licensed under the [MIT License][License]. Basically, you can do whatever you want as long as you include the original copyright. Please see the `LICENSE.txt` file for details.
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React is licensed under the [MIT License][License]. Basically, you can do whatever you want as long as you include the original copyright. Please see the `LICENSE.txt` file for details.
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## Credits
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* Daniel Chappuis and contributors of the original [ReactPhysics3d](https://code.google.com/p/reactphysics3d/) C++ library.
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*[Spout](https://spout.org/) and contributors - *where we all began, and for much of the re-licensed code.*
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* All the people behind [Java](http://www.oracle.com/technetwork/java/index.html), [Maven](https://maven.apache.org/), and [Gradle](https://www.gradle.org/).
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