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Ignore experimental member use errors (#2362)
## Pre-launch Checklist - [x] I read the [Effective Dart: Style] _recently_, and have followed its advice. - [x] I signed the [CLA]. - [x] I updated/added relevant documentation (doc comments with `///`). - [x] All existing and new tests are passing. If you need help, consider asking for advice on the #hackers-devrel channel on [Discord]. <!-- Links --> [Effective Dart: Style]: https://dart.dev/guides/language/effective-dart/style [CLA]: https://cla.developers.google.com/ [Discord]: https://github.com/flutter/flutter/blob/master/docs/contributing/Chat.md
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flutter_ci_script_main.sh

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@@ -19,8 +19,7 @@ declare -a CODELABS=(
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"firebase-auth-flutterfire-ui"
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"firebase-emulator-suite"
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"firebase-get-to-know-flutter"
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# TODO: Fix experimental_member_use warning
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# "forge2d_game"
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"forge2d_game"
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"generate_crossword"
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"github-client"
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"google-maps-in-flutter"
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"tfagents-flutter"
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"tfrs-flutter"
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"tfserving-flutter"
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# TODO: Fix experimental_member_use warning
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# "tooling"
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"tooling"
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"webview_flutter"
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)
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forge2d_game/codelab_rebuild.yaml

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@@ -16,6 +16,10 @@ steps:
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replace-contents: |
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include: ../../analysis_options.yaml
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analyzer:
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# TODO: This codelab relies on experimental APIs for modifying macOS config and parsing spritesheet_elements.xml
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errors:
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experimental_member_use: ignore
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linter:
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rules:
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prefer_const_constructors: false
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include: ../../analysis_options.yaml
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analyzer:
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# TODO: This codelab relies on experimental APIs for modifying macOS config and parsing spritesheet_elements.xml
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errors:
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experimental_member_use: ignore
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linter:
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rules:
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prefer_const_constructors: false

forge2d_game/step_02/pubspec.yaml

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name: forge2d_game
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description: "A new Flutter project."
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publish_to: 'none'
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version: 0.1.0
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version: 0.1.0+1
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environment:
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sdk: ^3.10.0-0
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sdk: ^3.10.0
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dependencies:
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flutter:
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include: ../../analysis_options.yaml
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analyzer:
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# TODO: This codelab relies on experimental APIs for modifying macOS config and parsing spritesheet_elements.xml
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errors:
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experimental_member_use: ignore
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linter:
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rules:
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prefer_const_constructors: false

forge2d_game/step_03/pubspec.yaml

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name: forge2d_game
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description: "A new Flutter project."
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publish_to: 'none'
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version: 0.1.0
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version: 0.1.0+1
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environment:
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sdk: ^3.10.0-0
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sdk: ^3.10.0
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dependencies:
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flutter:
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include: ../../analysis_options.yaml
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analyzer:
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# TODO: This codelab relies on experimental APIs for modifying macOS config and parsing spritesheet_elements.xml
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errors:
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experimental_member_use: ignore
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linter:
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rules:
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prefer_const_constructors: false

forge2d_game/step_04/pubspec.yaml

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name: forge2d_game
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description: "A new Flutter project."
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publish_to: 'none'
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version: 0.1.0
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version: 0.1.0+1
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environment:
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sdk: ^3.10.0-0
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sdk: ^3.10.0
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dependencies:
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flutter:
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include: ../../analysis_options.yaml
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analyzer:
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# TODO: This codelab relies on experimental APIs for modifying macOS config and parsing spritesheet_elements.xml
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errors:
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experimental_member_use: ignore
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linter:
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rules:
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prefer_const_constructors: false

forge2d_game/step_05/pubspec.yaml

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name: forge2d_game
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description: "A new Flutter project."
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publish_to: 'none'
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version: 0.1.0
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version: 0.1.0+1
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environment:
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sdk: ^3.10.0-0
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sdk: ^3.10.0
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dependencies:
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flutter:

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