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Althought the package provide selection for assets, it still require users build their own methods to handle display/upload, etc. If you have any question about how to build it, please run the example or refer to [photo_manager](https://github.com/CaiJingLong/flutter_photo_manager) for API usage.
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## Preparing for use 🍭
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### Version constraints
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Flutter SDK: `>=1.17.0` .
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If you got an error about `resolve conflict` when running `flutter pub get` , please use `dependency_overrides` to solve it.
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### Flutter
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Add `wechat_assets_picker` to `pubspec.yaml` dependencies.
@@ -295,7 +304,7 @@ If you still needs path after requested the `File`, get it through `file.absolut
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### Create `AssetEntity` from `File` or `Uint8List` (rawData)
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In order to combine this package with camera shooting or something related, there's a wordaround about how to create an `AssetEntity` with `File` or `Uint8List` object.
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In order to combine this package with camera shooting or something related, there's a solution about how to create an `AssetEntity` with `File` or `Uint8List` object.
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