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This might be a long shot - more a question than a bug - but how much work would it take to be able to advertise GL 2.x support? I have no idea how many of the extensions missing from OpenGL ES 2 are needed for GL 2, let alone what it'll take to implement them, but from what little I've read - specifically about the Intel GMA950 drivers going from only supporting GL 1.5 to 2.1 - coding support for occlusion queries might make this possible.
Just a hunch from a quick review of the code. I wish I understood half of it...
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