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fix: Leave System.Web.WebPages out of this.
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VisualPinball.Unity/VisualPinball.Unity.Editor/Import/VpxPostProcessor.cs

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@@ -15,7 +15,6 @@
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// along with this program. If not, see <https://www.gnu.org/licenses/>.
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using System.IO;
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using System.Web.WebPages;
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using UnityEditor;
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using UnityEditor.Presets;
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@@ -27,7 +26,7 @@ public class VpxPostProcessor : AssetPostprocessor
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private void OnPreprocessAsset()
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{
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if (assetPath == null || assetPath.IsEmpty()) {
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if (string.IsNullOrEmpty(assetPath)) {
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return;
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}
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