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9797### [ Louis Adventure] ( https://sergeik.itch.io/louis-adventure )
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9999<a href =" https://sergeik.itch.io/louis-adventure " ><img src =" https://github.com/user-attachments/assets/ecf9357a-d240-414f-aa2f-edb0dfd551bd " width =" 460 " height =" 287 " /></a >
100- ![ raylib ] ( https://img.shields.io/badge/Unity-000000?logo=unity&logoColor=white )
100+ ![ Unity ] ( https://img.shields.io/badge/Unity-000000?logo=unity&logoColor=white )
101101![ WASM] ( https://img.shields.io/badge/WASM-624DE8?logo=webassembly&logoColor=white )
102102[ Play in Browser] ( https://sergeik.itch.io/louis-adventure )
103103Tech Demo of a 2D platformer with focus on movement mechanics.
104104ECS is used for core game logic, component-base abilities, physics / collisions & triggers,
105- state machines / behavior logic, gameplay events and UI integration. [ more details ...] ( https://github.com/friflo/Friflo.Engine.ECS/discussions/119 )
105+ state machines / behavior logic, gameplay events and UI integration. [ more ...] ( https://github.com/friflo/Friflo.Engine.ECS/discussions/119 )
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107107
108108### [ RaygueLike Challenge] ( https://github.com/d-bucur/rl2025 )
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