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Physics Issues #486

@xthexder

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@xthexder
  • Player position is exactly under HMD, but should be moved backwards to include head/neck offset.
  • Player collides with and can stand on held objects
  • VR head position can get pushed around sometimes when leaning over a table / against a wall
  • VR hands collide with held objects and can glitch out if overlapping
  • The VR origin / floor height can get out of sync with the capsule / player height
  • The player capsule can clip in to the side of the elevator walls when gravity reorients
  • Flatview held items don't have velocity compensation in the elevator

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    bugSomething isn't workinggameplayCore issues effecting the playability of the game

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