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q1bsp light grid causes unstable entity illumination #412

@hemebond

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@hemebond

When a q1bsp map is compiled with ericw light -lightgrid, entity light levels increase and decrease as they move between lightgrid nodes. It doesn't seem to matter how far apart the nodes are, the light level between nodes will be low.

lightgrid_test.zip

Engine Version: FTE git-6723-856174756

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    QuakeAnything related to Quake I, addons, and mods for said gamebugSomething isn't working

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