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This repository was archived by the owner on Mar 1, 2021. It is now read-only.

Commit d383f35

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Removed not used variables
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source/Game/Game.cpp

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Original file line numberDiff line numberDiff line change
@@ -106,11 +106,7 @@ void Game::loadConfiguration()
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aiNeuronCount = config->value(CONFIG_AI_NEURONCOUNT, AI_DEFAULT_NEURONCOUNT).toInt();
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aiBatchSize = config->value(CONFIG_AI_BATCHSIZE, AI_DEFAULT_BATCHSIZE).toInt();
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aiEpochs = config->value(CONFIG_AI_EPOCHS, AI_DEFAULT_EPOCHS).toInt();
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// aiRealtimeLearn = config->value(CONFIG_AI_REALTIMELEARNING, AI_DEFAULT_RealtimeLearning).toBool();
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aiRealtimeLearn = AI_DEFAULT_RealtimeLearning;
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aiUpdateInterval = config->value(CONFIG_AI_UPDATEINTERVAL, AI_DEFAULT_UPDATEINTERVAL).toInt();
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// aiSelfTrain = config->value(CONFIG_AI_SELFTRAIN, AI_DEFAULT_SELFTRAIN).toBool();
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aiSelfTrain = AI_DEFAULT_SELFTRAIN; // Not implemented yet
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aiClickThreshold = config->value(CONFIG_AI_CLICKTHRESHOLD, AI_DEFAULT_CLICKTHRESHOLD).toFloat();
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config->endGroup();
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}

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