@@ -64,6 +64,7 @@ DO_APP_FUNC(Vector2, DeadBody_get_TruePosition, (DeadBody* __this, MethodInfo* m
6464DO_APP_FUNC (NetworkedPlayerInfo*, GameData_GetPlayerById, (GameData* __this, uint8_t id, MethodInfo* method), "Assembly-CSharp, NetworkedPlayerInfo GameData::GetPlayerById(System.Byte)");
6565
6666DO_APP_FUNC (void , GameObject_SetActive, (GameObject* __this, bool value, MethodInfo* method), "UnityEngine.CoreModule, System.Void UnityEngine.GameObject::SetActive(System.Boolean)");
67+ DO_APP_FUNC (bool , GameObject_GetActive, (GameObject* __this, MethodInfo* method), "UnityEngine.CoreModule, System.Boolean UnityEngine.GameObject::get_active()");
6768
6869DO_APP_FUNC (void , KeyboardJoystick_Update, (KeyboardJoystick* __this, MethodInfo* method), "Assembly-CSharp, System.Void KeyboardJoystick::Update()");
6970DO_APP_FUNC (void , ScreenJoystick_FixedUpdate, (ScreenJoystick* __this, MethodInfo* method), "Assembly-CSharp, System.Void ScreenJoystick::FixedUpdate()");
@@ -116,6 +117,7 @@ DO_APP_FUNC(void, PlayerControl_CmdCheckName, (PlayerControl* __this, String* na
116117DO_APP_FUNC (void , PlayerControl_RpcSetLevel, (PlayerControl* __this, uint32_t level, MethodInfo* method), "Assembly-CSharp, System.Void PlayerControl::RpcSetLevel(System.UInt32)");
117118DO_APP_FUNC (void , PlayerControl_SetLevel, (PlayerControl* __this, uint32_t level, MethodInfo* method), "Assembly-CSharp, System.Void PlayerControl::SetLevel(System.UInt32)");
118119DO_APP_FUNC (void , PlayerControl_RpcSetName, (PlayerControl* __this, String* name, MethodInfo* method), "Assembly-CSharp, System.Void PlayerControl::RpcSetName(System.String)");
120+ DO_APP_FUNC (void , PlayerControl_SetName, (PlayerControl* __this, String* name, MethodInfo* method), "Assembly-CSharp, System.Void PlayerControl::SetName(System.String)");
119121DO_APP_FUNC (bool , PlayerControl_get_Visible, (PlayerControl* __this, MethodInfo* method), "Assembly-CSharp, System.Boolean PlayerControl::get_Visible()");
120122DO_APP_FUNC (void , PlayerControl_set_Visible, (PlayerControl* __this, bool value, MethodInfo* method), "Assembly-CSharp, System.Void PlayerControl::set_Visible(System.Boolean)");
121123DO_APP_FUNC (void , PlayerControl_HandleRpc, (PlayerControl* __this, uint8_t callId, MessageReader* reader, MethodInfo* method), "Assembly-CSharp, System.Void PlayerControl::HandleRpc(System.Byte, Hazel.MessageReader)");
@@ -315,6 +317,8 @@ DO_APP_FUNC(void, MeetingHud_RpcClearVote, (MeetingHud* __this, int32_t clientId
315317DO_APP_FUNC (void , VoteBanSystem_CmdAddVote, (VoteBanSystem* __this, int32_t clientId, MethodInfo* method), "Assembly-CSharp, System.Void VoteBanSystem::CmdAddVote(System.Int32)");
316318DO_APP_FUNC (void , VoteBanSystem_AddVote, (VoteBanSystem* __this, int32_t srcClient, int32_t clientId, MethodInfo* method), "Assembly-CSharp, System.Void VoteBanSystem::AddVote(System.Int32, System.Int32)");
317319DO_APP_FUNC (void , GameStartManager_Update, (GameStartManager* __this, MethodInfo* method), "Assembly-CSharp, System.Void GameStartManager::Update()");
320+ DO_APP_FUNC (void , GameStartManager_ResetStartState, (GameStartManager* __this, MethodInfo* method), "Assembly-CSharp, System.Void GameStartManager::ResetStartState()");
321+ DO_APP_FUNC (void , GameStartManager_ReallyBegin, (GameStartManager* __this, bool neverShow, MethodInfo* method), "Assembly-CSharp, System.Void GameStartManager::ReallyBegin(System.Boolean)");
318322DO_APP_FUNC (void , PingTracker_Update, (PingTracker* __this, MethodInfo* method), "Assembly-CSharp, System.Void PingTracker::Update()");
319323DO_APP_FUNC (String*, InnerNet_GameCode_IntToGameName, (int32_t gameId, MethodInfo* method), "Assembly-CSharp, System.String InnerNet.GameCode::IntToGameNameV2(System.Int32)");
320324DO_APP_FUNC (bool , TextBoxTMP_IsCharAllowed, (TextBoxTMP* __this, uint16_t i, MethodInfo* method), "Assembly-CSharp, System.Boolean TextBoxTMP::IsCharAllowed(System.Char)");
@@ -339,6 +343,8 @@ DO_APP_FUNC(bool, LogicGameFlowHnS_IsGameOverDueToDeath, (LogicGameFlowHnS* __th
339343DO_APP_FUNC (void , ChatController_OnResolutionChanged, (ChatController* __this, float aspectRatio, int32_t width, int32_t height, bool fullscreen, MethodInfo* method), "Assembly-CSharp, System.Void ChatController::OnResolutionChanged(System.Single, System.Int32, System.Int32, System.Boolean)");
340344DO_APP_FUNC (void , ChatController_ForceClosed, (ChatController* __this, MethodInfo* method), "Assembly-CSharp, System.Void ChatController::ForceClosed()");
341345DO_APP_FUNC (void , ChatController_SendFreeChat, (ChatController* __this, MethodInfo* method), "Assembly-CSharp, System.Void ChatController::SendFreeChat()");
346+ DO_APP_FUNC (void , FreeChatInputField_UpdateCharCount, (FreeChatInputField* __this, MethodInfo* method), "Assembly-CSharp, System.Void FreeChatInputField::UpdateCharCount()");
347+ DO_APP_FUNC (void , FreeChatInputField_Clear, (FreeChatInputField* __this, MethodInfo* method), "Assembly-CSharp, System.Void FreeChatInputField::Clear()");
342348DO_APP_FUNC (Byte__Array*, GameOptionsFactory_ToBytes, (GameOptionsFactory* __this, IGameOptions* data, bool forceAprilFoolsMode, MethodInfo* method), "Assembly-CSharp, System.Byte[] AmongUs.GameOptions.GameOptionsFactory::ToBytes(AmongUs.GameOptions.IGameOptions, System.Boolean)");
343349DO_APP_FUNC (void , NotificationPopper_AddDisconnectMessage, (NotificationPopper* __this, String* item, MethodInfo* method), "Assembly-CSharp, System.Void NotificationPopper::AddDisconnectMessage(System.String)");
344350// DO_APP_FUNC(bool, GameData_Serialize, (GameData* __this, MessageWriter* writer, bool initialState, MethodInfo* method), "Assembly-CSharp, System.Boolean GameData::Serialize(Hazel.MessageWriter, System.Boolean)");
@@ -406,4 +412,14 @@ DO_APP_FUNC(void, GameContainer_SetupGameInfo, (GameContainer* __this, MethodInf
406412DO_APP_FUNC (void , ChatNotification_SetUp, (ChatNotification* __this, PlayerControl* sender, String* text, MethodInfo* method), "Assembly-CSharp, System.Void ChatNotification::SetUp(PlayerControl, System.String)");
407413DO_APP_FUNC (void , FindAGameManager_Update, (FindAGameManager* __this, MethodInfo* method), "Assembly-CSharp, System.Void FindAGameManager::Update()");
408414DO_APP_FUNC (void , AmongUsClient_ExitGame, (AmongUsClient* __this, DisconnectReasons__Enum reason, MethodInfo* method), "Assembly-CSharp, System.Void AmongUsClient::ExitGame(DisconnectReasons)");
409- DO_APP_FUNC (bool , PlayerControl_AllTasksCompleted, (PlayerControl* __this, MethodInfo* method), "Assembly-CSharp, System.Boolean PlayerControl::AllTasksCompleted()");
415+ DO_APP_FUNC (bool , PlayerControl_AllTasksCompleted, (PlayerControl* __this, MethodInfo* method), "Assembly-CSharp, System.Boolean PlayerControl::AllTasksCompleted()");
416+ DO_APP_FUNC (void , ObjectPoolBehavior_InitPool, (ObjectPoolBehavior* __this, PoolableBehavior* prefab, MethodInfo* method), "Assembly-CSharp, System.Void ObjectPoolBehavior::InitPool(PoolableBehavior)");
417+ DO_APP_FUNC (void , ObjectPoolBehavior_ReclaimOldest, (ObjectPoolBehavior* __this, MethodInfo* method), "Assembly-CSharp, System.Void ObjectPoolBehavior::ReclaimOldest()");
418+ DO_APP_FUNC (void , ShipStatus_AddTasksFromList, (ShipStatus* __this, int32_t * start, int32_t count, void * tasks, void * usedTaskTypes, List_1_NormalPlayerTask_* unusedTasks, MethodInfo* method), "Assembly-CSharp, System.Void ShipStatus::AddTasksFromList(System.Int32&, System.Int32, System.Collections.Generic.List<System.Byte>, System.Collections.Generic.HashSet<TaskTypes>, System.Collections.Generic.List<NormalPlayerTask>)");
419+ DO_APP_FUNC (void *, PlayerControl_Start, (PlayerControl* __this, MethodInfo* method), "Assembly-CSharp, System.Collections.IEnumerator PlayerControl::Start()");
420+ DO_APP_FUNC (void *, CosmeticsCache_PopulateFromPlayers, (CosmeticsCache* __this, MethodInfo* method), "Assembly-CSharp, System.Collections.IEnumerator CosmeticsCache::PopulateFromPlayers()");
421+ DO_APP_FUNC (void , MainMenuManager_LateUpdate, (MainMenuManager* __this, MethodInfo* method), "Assembly-CSharp, System.Void MainMenuManager::LateUpdate()");
422+ DO_APP_FUNC (AudioSource*, SoundManager_PlaySound, (SoundManager* __this, AudioClip* clip, bool loop, float volume, AudioMixerGroup* audioMixer, MethodInfo* method), "Assembly-CSharp, UnityEngine.AudioSource SoundManager::PlaySound(UnityEngine.AudioClip, System.Boolean, System.Single, UnityEngine.Audio.AudioMixerGroup)");
423+ DO_APP_FUNC (void , AudioSource_set_pitch, (AudioSource* __this, float value, MethodInfo* method), "UnityEngine.AudioModule, System.Void UnityEngine.AudioSource::set_pitch(System.Single)");
424+ DO_APP_FUNC (void , PassiveButton_SetButtonEnableState, (PassiveButton* __this, bool enabled, MethodInfo* method), "Assembly-CSharp, System.Void PassiveButton::SetButtonEnableState(System.Boolean)");
425+ DO_APP_FUNC (void , PassiveButton_ChangeButtonText, (PassiveButton* __this, String* s, MethodInfo* method), "Assembly-CSharp, System.Void PassiveButton::ChangeButtonText(System.String)");
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