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camera.FlyControl for highly configurable FPS or flight-sim style camera control (#266)
* fleshed out basic functions of FlyControl and keyboard controls. * minimal functionality to work in test program (g3nview demo) -some 'default' speeds, keys, constraints. to be options later. -apparently RotateOnAxis() doesn't work right on the camera? I had to use LookAt() to change the camera's angular direction. * mouse control of FlyControl. still needs polish. * support mouse config for when mouse is and is not captured. * configuration options, switching between using camera up or world up. * documentation * added camera.FlyControl to provide a highly configurable FPS or flight/space sim style camera control. * remove unused function stub * remove commented subscribe lines
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