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Update GaeaRenderer
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addons/gaea/nodes/renderers/renderer.gd

Lines changed: 1 addition & 5 deletions
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@@ -58,6 +58,7 @@ func reset() -> void:
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render_reset.emit()
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## Public version of [method _erase_area].
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func erase_area(area: AABB) -> void:
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_erase_area(area)
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area_erased.emit(area)
@@ -77,8 +78,3 @@ func _erase_area(_area: AABB) -> void
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## Should return the render to a 'default' state.
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@abstract
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func _reset() -> void
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## Public version of [method _render].
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func render_custom(grid: GaeaGrid) -> void:
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_render(grid)

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