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| 1 | +extends GdUnitTestSuite |
| 2 | + |
| 3 | + |
| 4 | +const GRASS_TILES_HASH := 1593514366 |
| 5 | +const SAND_TILES_HASH := 1550241141 |
| 6 | +const GRASS_TILES_HASH_SMALL := 2384678874 |
| 7 | +const SAND_TILES_HASH_SMALL := 1850823263 |
| 8 | + |
| 9 | + |
| 10 | +var scene: Node2D |
| 11 | +var runner: GdUnitSceneRunner |
| 12 | + |
| 13 | + |
| 14 | +func before() -> void: |
| 15 | + scene = load("uid://xfcy8wwh3sd7").instantiate() |
| 16 | + runner = scene_runner(scene) |
| 17 | + |
| 18 | + |
| 19 | +func test_full_area() -> void: |
| 20 | + scene.generator.generate() |
| 21 | + await scene.generator.generation_finished |
| 22 | + |
| 23 | + var grass_hash: int = scene.renderer.tile_map_layers[0].get_used_cells_by_id(0, Vector2i(0, 0)).hash() |
| 24 | + assert_int(grass_hash)\ |
| 25 | + .override_failure_message("Layer 0 rendering of [b]TileMapGaeaRenderer[/b] not working as expected.")\ |
| 26 | + .append_failure_message("Produced hash:%s\n Expected hash:%s" % [grass_hash, GRASS_TILES_HASH])\ |
| 27 | + .is_equal(GRASS_TILES_HASH) |
| 28 | + |
| 29 | + var sand_hash: int = scene.renderer.tile_map_layers[1].get_used_cells_by_id(0, Vector2i(1, 0)).hash() |
| 30 | + assert_int(sand_hash)\ |
| 31 | + .override_failure_message("Layer 1 rendering of [b]TileMapGaeaRenderer[/b] not working as expected.")\ |
| 32 | + .append_failure_message("Produced hash:%s\n Expected hash:%s" % [sand_hash, SAND_TILES_HASH])\ |
| 33 | + .is_equal(SAND_TILES_HASH) |
| 34 | + |
| 35 | + |
| 36 | +func test_reset() -> void: |
| 37 | + scene.generator.request_reset() |
| 38 | + assert_array(scene.renderer.tile_map_layers[0].get_used_cells())\ |
| 39 | + .override_failure_message("[b]TileMapGaeaRenderer[/b] wasn't cleared properly.")\ |
| 40 | + .is_empty() |
| 41 | + assert_array(scene.renderer.tile_map_layers[1].get_used_cells())\ |
| 42 | + .override_failure_message("[b]TileMapGaeaRenderer[/b] wasn't cleared properly.")\ |
| 43 | + .is_empty() |
| 44 | + |
| 45 | + |
| 46 | +func test_small_area() -> void: |
| 47 | + var area: AABB = AABB(Vector3.ZERO, Vector3.ONE * 16) |
| 48 | + scene.generator.generate_area(area) |
| 49 | + await scene.generator.generation_finished |
| 50 | + |
| 51 | + var grass_hash: int = scene.renderer.tile_map_layers[0].get_used_cells_by_id(0, Vector2i(0, 0)).hash() |
| 52 | + assert_int(grass_hash)\ |
| 53 | + .override_failure_message("Layer 0 rendering of [b]TileMapGaeaRenderer[/b] area not working as expected.")\ |
| 54 | + .append_failure_message("Produced hash:%s\n Expected hash:%s" % [grass_hash, GRASS_TILES_HASH_SMALL])\ |
| 55 | + .is_equal(GRASS_TILES_HASH_SMALL) |
| 56 | + |
| 57 | + var sand_hash: int = scene.renderer.tile_map_layers[1].get_used_cells_by_id(0, Vector2i(1, 0)).hash() |
| 58 | + assert_int(sand_hash)\ |
| 59 | + .override_failure_message("Layer 1 rendering of [b]TileMapGaeaRenderer[/b] area not working as expected.")\ |
| 60 | + .append_failure_message("Produced hash:%s\n Expected hash:%s" % [sand_hash, SAND_TILES_HASH_SMALL])\ |
| 61 | + .is_equal(SAND_TILES_HASH_SMALL) |
| 62 | + |
| 63 | + assert_vector(scene.renderer.tile_map_layers[0].get_used_rect().size)\ |
| 64 | + .override_failure_message("Rendered [b]TileMapGaeaRenderer[/b] area was bigger than expected.")\ |
| 65 | + .is_less_equal(Vector2i(area.size.x, area.size.y)) |
| 66 | + assert_vector(scene.renderer.tile_map_layers[1].get_used_rect().size)\ |
| 67 | + .override_failure_message("Rendered [b]TileMapGaeaRenderer[/b] area was bigger than expected.")\ |
| 68 | + .is_less_equal(Vector2i(area.size.x, area.size.y)) |
| 69 | + |
| 70 | + |
| 71 | +func test_null_layer() -> void: |
| 72 | + scene.renderer.tile_map_layers[1] = null |
| 73 | + assert_error(scene.generator.generate)\ |
| 74 | + .is_success() |
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