Skip to content

Commit fe99656

Browse files
committed
Not fixed
1 parent 2a63192 commit fe99656

File tree

1 file changed

+88
-87
lines changed

1 file changed

+88
-87
lines changed

Assets/Demoscene/Projects/TheGlow/TheGlow.unity

Lines changed: 88 additions & 87 deletions
Original file line numberDiff line numberDiff line change
@@ -308,10 +308,10 @@ Transform:
308308
m_PrefabInternal: {fileID: 0}
309309
m_GameObject: {fileID: 267027275}
310310
m_LocalRotation: {x: 0, y: 1, z: 0, w: 0}
311-
m_LocalPosition: {x: -1.1980082e-16, y: 1.6143371, z: 1.9898279}
311+
m_LocalPosition: {x: -0.017348481, y: 1.5598173, z: 27.409397}
312312
m_LocalScale: {x: 1, y: 1, z: 1}
313313
m_Children:
314-
- {fileID: 681279549}
314+
- {fileID: 1894765944}
315315
- {fileID: 1015702061}
316316
m_Father: {fileID: 0}
317317
m_RootOrder: 0
@@ -362,6 +362,7 @@ MonoBehaviour:
362362
size: 256
363363
exposure: 0.12
364364
overlaySettings:
365+
linearDepth: 0
365366
motionColorIntensity: 4
366367
motionGridSize: 64
367368
colorBlindnessType: 0
@@ -598,91 +599,6 @@ Prefab:
598599
m_RemovedComponents: []
599600
m_SourcePrefab: {fileID: 100100000, guid: 96b2ec0239d11fa4b9792311efceb8ed, type: 2}
600601
m_IsPrefabAsset: 0
601-
--- !u!1 &681279545
602-
GameObject:
603-
m_ObjectHideFlags: 0
604-
m_CorrespondingSourceObject: {fileID: 0}
605-
m_PrefabInternal: {fileID: 0}
606-
serializedVersion: 6
607-
m_Component:
608-
- component: {fileID: 681279549}
609-
- component: {fileID: 681279548}
610-
- component: {fileID: 681279546}
611-
- component: {fileID: 681279550}
612-
m_Layer: 0
613-
m_Name: Raymarching Renderer
614-
m_TagString: Untagged
615-
m_Icon: {fileID: 0}
616-
m_NavMeshLayer: 0
617-
m_StaticEditorFlags: 0
618-
m_IsActive: 1
619-
--- !u!23 &681279546
620-
MeshRenderer:
621-
m_ObjectHideFlags: 0
622-
m_CorrespondingSourceObject: {fileID: 0}
623-
m_PrefabInternal: {fileID: 0}
624-
m_GameObject: {fileID: 681279545}
625-
m_Enabled: 1
626-
m_CastShadows: 0
627-
m_ReceiveShadows: 1
628-
m_DynamicOccludee: 0
629-
m_MotionVectors: 0
630-
m_LightProbeUsage: 0
631-
m_ReflectionProbeUsage: 1
632-
m_RenderingLayerMask: 4294967295
633-
m_Materials: []
634-
m_StaticBatchInfo:
635-
firstSubMesh: 0
636-
subMeshCount: 0
637-
m_StaticBatchRoot: {fileID: 0}
638-
m_ProbeAnchor: {fileID: 0}
639-
m_LightProbeVolumeOverride: {fileID: 0}
640-
m_ScaleInLightmap: 1
641-
m_PreserveUVs: 1
642-
m_IgnoreNormalsForChartDetection: 0
643-
m_ImportantGI: 0
644-
m_StitchLightmapSeams: 0
645-
m_SelectedEditorRenderState: 3
646-
m_MinimumChartSize: 4
647-
m_AutoUVMaxDistance: 0.5
648-
m_AutoUVMaxAngle: 89
649-
m_LightmapParameters: {fileID: 0}
650-
m_SortingLayerID: 0
651-
m_SortingLayer: 0
652-
m_SortingOrder: 0
653-
--- !u!33 &681279548
654-
MeshFilter:
655-
m_ObjectHideFlags: 0
656-
m_CorrespondingSourceObject: {fileID: 0}
657-
m_PrefabInternal: {fileID: 0}
658-
m_GameObject: {fileID: 681279545}
659-
m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
660-
--- !u!4 &681279549
661-
Transform:
662-
m_ObjectHideFlags: 0
663-
m_CorrespondingSourceObject: {fileID: 0}
664-
m_PrefabInternal: {fileID: 0}
665-
m_GameObject: {fileID: 681279545}
666-
m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
667-
m_LocalPosition: {x: 0, y: 0, z: 1}
668-
m_LocalScale: {x: 0.0001, y: 0.00010000002, z: 0.0001}
669-
m_Children: []
670-
m_Father: {fileID: 267027280}
671-
m_RootOrder: 0
672-
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
673-
--- !u!114 &681279550
674-
MonoBehaviour:
675-
m_ObjectHideFlags: 0
676-
m_CorrespondingSourceObject: {fileID: 0}
677-
m_PrefabInternal: {fileID: 0}
678-
m_GameObject: {fileID: 681279545}
679-
m_Enabled: 1
680-
m_EditorHideFlags: 0
681-
m_Script: {fileID: 11500000, guid: 60cb7375a145b45d1a9d95a814c3e442, type: 3}
682-
m_Name:
683-
m_EditorClassIdentifier:
684-
material: {fileID: 2100000, guid: 3fe9fbf64dab8c5488f7b0094c7b6399, type: 2}
685-
pass: 5
686602
--- !u!1 &1002344384 stripped
687603
GameObject:
688604
m_CorrespondingSourceObject: {fileID: 100096, guid: 320b1c2af77554f99a1658df4a6d3d5c,
@@ -1136,6 +1052,91 @@ GameObject:
11361052
m_CorrespondingSourceObject: {fileID: 1000011396044746, guid: 96b2ec0239d11fa4b9792311efceb8ed,
11371053
type: 2}
11381054
m_PrefabInternal: {fileID: 680627071}
1055+
--- !u!1 &1894765943
1056+
GameObject:
1057+
m_ObjectHideFlags: 0
1058+
m_CorrespondingSourceObject: {fileID: 0}
1059+
m_PrefabInternal: {fileID: 0}
1060+
serializedVersion: 6
1061+
m_Component:
1062+
- component: {fileID: 1894765944}
1063+
- component: {fileID: 1894765947}
1064+
- component: {fileID: 1894765946}
1065+
- component: {fileID: 1894765945}
1066+
m_Layer: 0
1067+
m_Name: RaymarchingRenderer
1068+
m_TagString: Untagged
1069+
m_Icon: {fileID: 0}
1070+
m_NavMeshLayer: 0
1071+
m_StaticEditorFlags: 0
1072+
m_IsActive: 1
1073+
--- !u!4 &1894765944
1074+
Transform:
1075+
m_ObjectHideFlags: 0
1076+
m_CorrespondingSourceObject: {fileID: 0}
1077+
m_PrefabInternal: {fileID: 0}
1078+
m_GameObject: {fileID: 1894765943}
1079+
m_LocalRotation: {x: 0.3079131, y: -0.37854007, z: 0.13516438, w: 0.8623384}
1080+
m_LocalPosition: {x: -0.5696215, y: 4.152282, z: 2.5136218}
1081+
m_LocalScale: {x: 1, y: 1, z: 1}
1082+
m_Children: []
1083+
m_Father: {fileID: 267027280}
1084+
m_RootOrder: 0
1085+
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
1086+
--- !u!114 &1894765945
1087+
MonoBehaviour:
1088+
m_ObjectHideFlags: 0
1089+
m_CorrespondingSourceObject: {fileID: 0}
1090+
m_PrefabInternal: {fileID: 0}
1091+
m_GameObject: {fileID: 1894765943}
1092+
m_Enabled: 1
1093+
m_EditorHideFlags: 0
1094+
m_Script: {fileID: 11500000, guid: 60cb7375a145b45d1a9d95a814c3e442, type: 3}
1095+
m_Name:
1096+
m_EditorClassIdentifier:
1097+
material: {fileID: 2100000, guid: 3fe9fbf64dab8c5488f7b0094c7b6399, type: 2}
1098+
pass: 5
1099+
--- !u!23 &1894765946
1100+
MeshRenderer:
1101+
m_ObjectHideFlags: 0
1102+
m_CorrespondingSourceObject: {fileID: 0}
1103+
m_PrefabInternal: {fileID: 0}
1104+
m_GameObject: {fileID: 1894765943}
1105+
m_Enabled: 1
1106+
m_CastShadows: 0
1107+
m_ReceiveShadows: 1
1108+
m_DynamicOccludee: 0
1109+
m_MotionVectors: 0
1110+
m_LightProbeUsage: 0
1111+
m_ReflectionProbeUsage: 1
1112+
m_RenderingLayerMask: 4294967295
1113+
m_Materials: []
1114+
m_StaticBatchInfo:
1115+
firstSubMesh: 0
1116+
subMeshCount: 0
1117+
m_StaticBatchRoot: {fileID: 0}
1118+
m_ProbeAnchor: {fileID: 0}
1119+
m_LightProbeVolumeOverride: {fileID: 0}
1120+
m_ScaleInLightmap: 1
1121+
m_PreserveUVs: 1
1122+
m_IgnoreNormalsForChartDetection: 0
1123+
m_ImportantGI: 0
1124+
m_StitchLightmapSeams: 0
1125+
m_SelectedEditorRenderState: 3
1126+
m_MinimumChartSize: 4
1127+
m_AutoUVMaxDistance: 0.5
1128+
m_AutoUVMaxAngle: 89
1129+
m_LightmapParameters: {fileID: 0}
1130+
m_SortingLayerID: 0
1131+
m_SortingLayer: 0
1132+
m_SortingOrder: 0
1133+
--- !u!33 &1894765947
1134+
MeshFilter:
1135+
m_ObjectHideFlags: 0
1136+
m_CorrespondingSourceObject: {fileID: 0}
1137+
m_PrefabInternal: {fileID: 0}
1138+
m_GameObject: {fileID: 1894765943}
1139+
m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0}
11391140
--- !u!1 &1906617781
11401141
GameObject:
11411142
m_ObjectHideFlags: 0

0 commit comments

Comments
 (0)