@@ -308,10 +308,10 @@ Transform:
308
308
m_PrefabInternal : {fileID: 0}
309
309
m_GameObject : {fileID: 267027275}
310
310
m_LocalRotation : {x: 0, y: 1, z: 0, w: 0}
311
- m_LocalPosition : {x: -1.1980082e-16 , y: 1.6143371 , z: 1.9898279 }
311
+ m_LocalPosition : {x: -0.017348481 , y: 1.5598173 , z: 27.409397 }
312
312
m_LocalScale : {x: 1, y: 1, z: 1}
313
313
m_Children :
314
- - {fileID: 681279549 }
314
+ - {fileID: 1894765944 }
315
315
- {fileID: 1015702061}
316
316
m_Father : {fileID: 0}
317
317
m_RootOrder : 0
@@ -362,6 +362,7 @@ MonoBehaviour:
362
362
size : 256
363
363
exposure : 0.12
364
364
overlaySettings :
365
+ linearDepth : 0
365
366
motionColorIntensity : 4
366
367
motionGridSize : 64
367
368
colorBlindnessType : 0
@@ -598,91 +599,6 @@ Prefab:
598
599
m_RemovedComponents : []
599
600
m_SourcePrefab : {fileID: 100100000, guid: 96b2ec0239d11fa4b9792311efceb8ed, type: 2}
600
601
m_IsPrefabAsset : 0
601
- --- !u!1 &681279545
602
- GameObject :
603
- m_ObjectHideFlags : 0
604
- m_CorrespondingSourceObject : {fileID: 0}
605
- m_PrefabInternal : {fileID: 0}
606
- serializedVersion : 6
607
- m_Component :
608
- - component : {fileID: 681279549}
609
- - component : {fileID: 681279548}
610
- - component : {fileID: 681279546}
611
- - component : {fileID: 681279550}
612
- m_Layer : 0
613
- m_Name : Raymarching Renderer
614
- m_TagString : Untagged
615
- m_Icon : {fileID: 0}
616
- m_NavMeshLayer : 0
617
- m_StaticEditorFlags : 0
618
- m_IsActive : 1
619
- --- !u!23 &681279546
620
- MeshRenderer :
621
- m_ObjectHideFlags : 0
622
- m_CorrespondingSourceObject : {fileID: 0}
623
- m_PrefabInternal : {fileID: 0}
624
- m_GameObject : {fileID: 681279545}
625
- m_Enabled : 1
626
- m_CastShadows : 0
627
- m_ReceiveShadows : 1
628
- m_DynamicOccludee : 0
629
- m_MotionVectors : 0
630
- m_LightProbeUsage : 0
631
- m_ReflectionProbeUsage : 1
632
- m_RenderingLayerMask : 4294967295
633
- m_Materials : []
634
- m_StaticBatchInfo :
635
- firstSubMesh : 0
636
- subMeshCount : 0
637
- m_StaticBatchRoot : {fileID: 0}
638
- m_ProbeAnchor : {fileID: 0}
639
- m_LightProbeVolumeOverride : {fileID: 0}
640
- m_ScaleInLightmap : 1
641
- m_PreserveUVs : 1
642
- m_IgnoreNormalsForChartDetection : 0
643
- m_ImportantGI : 0
644
- m_StitchLightmapSeams : 0
645
- m_SelectedEditorRenderState : 3
646
- m_MinimumChartSize : 4
647
- m_AutoUVMaxDistance : 0.5
648
- m_AutoUVMaxAngle : 89
649
- m_LightmapParameters : {fileID: 0}
650
- m_SortingLayerID : 0
651
- m_SortingLayer : 0
652
- m_SortingOrder : 0
653
- --- !u!33 &681279548
654
- MeshFilter :
655
- m_ObjectHideFlags : 0
656
- m_CorrespondingSourceObject : {fileID: 0}
657
- m_PrefabInternal : {fileID: 0}
658
- m_GameObject : {fileID: 681279545}
659
- m_Mesh : {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
660
- --- !u!4 &681279549
661
- Transform :
662
- m_ObjectHideFlags : 0
663
- m_CorrespondingSourceObject : {fileID: 0}
664
- m_PrefabInternal : {fileID: 0}
665
- m_GameObject : {fileID: 681279545}
666
- m_LocalRotation : {x: -0, y: -0, z: -0, w: 1}
667
- m_LocalPosition : {x: 0, y: 0, z: 1}
668
- m_LocalScale : {x: 0.0001, y: 0.00010000002, z: 0.0001}
669
- m_Children : []
670
- m_Father : {fileID: 267027280}
671
- m_RootOrder : 0
672
- m_LocalEulerAnglesHint : {x: 0, y: 0, z: 0}
673
- --- !u!114 &681279550
674
- MonoBehaviour :
675
- m_ObjectHideFlags : 0
676
- m_CorrespondingSourceObject : {fileID: 0}
677
- m_PrefabInternal : {fileID: 0}
678
- m_GameObject : {fileID: 681279545}
679
- m_Enabled : 1
680
- m_EditorHideFlags : 0
681
- m_Script : {fileID: 11500000, guid: 60cb7375a145b45d1a9d95a814c3e442, type: 3}
682
- m_Name :
683
- m_EditorClassIdentifier :
684
- material : {fileID: 2100000, guid: 3fe9fbf64dab8c5488f7b0094c7b6399, type: 2}
685
- pass : 5
686
602
--- !u!1 &1002344384 stripped
687
603
GameObject :
688
604
m_CorrespondingSourceObject : {fileID: 100096, guid: 320b1c2af77554f99a1658df4a6d3d5c,
@@ -1136,6 +1052,91 @@ GameObject:
1136
1052
m_CorrespondingSourceObject : {fileID: 1000011396044746, guid: 96b2ec0239d11fa4b9792311efceb8ed,
1137
1053
type : 2}
1138
1054
m_PrefabInternal : {fileID: 680627071}
1055
+ --- !u!1 &1894765943
1056
+ GameObject :
1057
+ m_ObjectHideFlags : 0
1058
+ m_CorrespondingSourceObject : {fileID: 0}
1059
+ m_PrefabInternal : {fileID: 0}
1060
+ serializedVersion : 6
1061
+ m_Component :
1062
+ - component : {fileID: 1894765944}
1063
+ - component : {fileID: 1894765947}
1064
+ - component : {fileID: 1894765946}
1065
+ - component : {fileID: 1894765945}
1066
+ m_Layer : 0
1067
+ m_Name : RaymarchingRenderer
1068
+ m_TagString : Untagged
1069
+ m_Icon : {fileID: 0}
1070
+ m_NavMeshLayer : 0
1071
+ m_StaticEditorFlags : 0
1072
+ m_IsActive : 1
1073
+ --- !u!4 &1894765944
1074
+ Transform :
1075
+ m_ObjectHideFlags : 0
1076
+ m_CorrespondingSourceObject : {fileID: 0}
1077
+ m_PrefabInternal : {fileID: 0}
1078
+ m_GameObject : {fileID: 1894765943}
1079
+ m_LocalRotation : {x: 0.3079131, y: -0.37854007, z: 0.13516438, w: 0.8623384}
1080
+ m_LocalPosition : {x: -0.5696215, y: 4.152282, z: 2.5136218}
1081
+ m_LocalScale : {x: 1, y: 1, z: 1}
1082
+ m_Children : []
1083
+ m_Father : {fileID: 267027280}
1084
+ m_RootOrder : 0
1085
+ m_LocalEulerAnglesHint : {x: 0, y: 0, z: 0}
1086
+ --- !u!114 &1894765945
1087
+ MonoBehaviour :
1088
+ m_ObjectHideFlags : 0
1089
+ m_CorrespondingSourceObject : {fileID: 0}
1090
+ m_PrefabInternal : {fileID: 0}
1091
+ m_GameObject : {fileID: 1894765943}
1092
+ m_Enabled : 1
1093
+ m_EditorHideFlags : 0
1094
+ m_Script : {fileID: 11500000, guid: 60cb7375a145b45d1a9d95a814c3e442, type: 3}
1095
+ m_Name :
1096
+ m_EditorClassIdentifier :
1097
+ material : {fileID: 2100000, guid: 3fe9fbf64dab8c5488f7b0094c7b6399, type: 2}
1098
+ pass : 5
1099
+ --- !u!23 &1894765946
1100
+ MeshRenderer :
1101
+ m_ObjectHideFlags : 0
1102
+ m_CorrespondingSourceObject : {fileID: 0}
1103
+ m_PrefabInternal : {fileID: 0}
1104
+ m_GameObject : {fileID: 1894765943}
1105
+ m_Enabled : 1
1106
+ m_CastShadows : 0
1107
+ m_ReceiveShadows : 1
1108
+ m_DynamicOccludee : 0
1109
+ m_MotionVectors : 0
1110
+ m_LightProbeUsage : 0
1111
+ m_ReflectionProbeUsage : 1
1112
+ m_RenderingLayerMask : 4294967295
1113
+ m_Materials : []
1114
+ m_StaticBatchInfo :
1115
+ firstSubMesh : 0
1116
+ subMeshCount : 0
1117
+ m_StaticBatchRoot : {fileID: 0}
1118
+ m_ProbeAnchor : {fileID: 0}
1119
+ m_LightProbeVolumeOverride : {fileID: 0}
1120
+ m_ScaleInLightmap : 1
1121
+ m_PreserveUVs : 1
1122
+ m_IgnoreNormalsForChartDetection : 0
1123
+ m_ImportantGI : 0
1124
+ m_StitchLightmapSeams : 0
1125
+ m_SelectedEditorRenderState : 3
1126
+ m_MinimumChartSize : 4
1127
+ m_AutoUVMaxDistance : 0.5
1128
+ m_AutoUVMaxAngle : 89
1129
+ m_LightmapParameters : {fileID: 0}
1130
+ m_SortingLayerID : 0
1131
+ m_SortingLayer : 0
1132
+ m_SortingOrder : 0
1133
+ --- !u!33 &1894765947
1134
+ MeshFilter :
1135
+ m_ObjectHideFlags : 0
1136
+ m_CorrespondingSourceObject : {fileID: 0}
1137
+ m_PrefabInternal : {fileID: 0}
1138
+ m_GameObject : {fileID: 1894765943}
1139
+ m_Mesh : {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0}
1139
1140
--- !u!1 &1906617781
1140
1141
GameObject :
1141
1142
m_ObjectHideFlags : 0
0 commit comments