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2023-11-04 minutes: minor fixes to typos, etc. (#73)
* 2023-11-04 minutes: minor fixes to typos, etc. * 2023-11-04 minutes: more small fixes
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website/meetings/2023-11-04-sc.md

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Written by avivace.
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**November 4th, 2023**. 4:00 PM - 6:30 PM CEST. Discord VC.
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**November 4th, 2023**. 15:00 — 17:30 UTC. Discord VC.
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##### Invited
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##### About those meetings
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Partecipants are asked to fill in discussion points beforehand. The results of these discussions (decisions, suggestions, comments, ..) are reported as the sub items.
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Participants were asked to fill in discussion points beforehand. The results of these discussions (decisions, suggestions, comments, etc.) are reported as subitems.
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Discussion points marked \* were not brought up due to lack of time.
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@@ -30,13 +30,13 @@ Anyone can reach out in `#meta` on the Discord server to comment/discuss on any
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- avivace:
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- Q to ISSO: RGBDS Rust port plans?
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- Scope: Full port from the old codebase, can’t be 1to1
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- Scope: Full port from the old codebase, can’t be 1-to-1
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- Architecture design in progress
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- Motivation: C not attractive anymore for potential contributors. Showing its age. Technicalities (std::vector). Rust is fancier, more active community.
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- (Personal) De-risking/Viability study
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- Question from Pino: will this affect availability of binaries?
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- Homebrew Hub: developments and expanding to NES \*
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- Gbcompo23: [...] \*
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- Gbcompo23: \[...\] \*
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- Funding: how to? \*
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- Creating the steering committee: Roles? \*
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- Q to Sanqui: how to run these meetings? Minutes \*
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- nitro2k01:
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- Potentially add long a term solution for the IRC bridge as a point/ responsibility.
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- Potentially add a long-term solution for the IRC bridge as a point/responsibility.
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- Someone other than @avivace needs to volunteer (=> @nitro2k01) and get SSH access and/or a webhook token to delegate the responsibility of handling the bridge
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- Future of the forums \*
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- Kva64:
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- social media handling — general outline and feedback request
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- Social media handling — general outline and feedback request
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- Not only game releases/showcase content can be shared, but projects themselves may have cool milestones to share
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- Allow developers, maintainers to raise up things that can be promoted, so people helping with social media don’t have to “chase” those. Should those go in #showcase? Should #showcase be split?
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- Allow developers, maintainers, etc. to raise up things that can be promoted, so people helping with social media don’t have to “chase” those. Should those go in #showcase? Should #showcase be split?
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- Encourage (PSA?) developers to post in #showcase
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Move all showcase channels to a separate category, and rename “showcase” to “wip-showcase”?
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Split #releases into e.g. #releases-games and #releases-tooling
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- To discuss in #meta: opt-in/opt-out status of showcase channels. A suggestion: make sharing opt-out in #releases-\*, and opt-in in #wip-showcase
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- policy on sharing and promoting commercial projects?
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- DUO : do not shy away from promoting them because it’s a motivation to some; however, restrictions should be put to avoid being taken advantage of
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- Should the cooldown (if any) should apply per project, per user, ..?
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- need for using any newly emerging social media platforms (e.g threads and bluesky)?
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- Policy on sharing and promoting commercial projects?
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- DUO: do not shy away from promoting them because it’s a motivation to some; however, restrictions should be put to avoid being taken advantage of
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- Should the cooldown (if any) apply per project, per user...?
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- Need for using any newly-emerging social media platforms (e.g. Threads and Bluesky)?
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- Threads and Bluesky currently have very little reach, so maybe not
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- Other platforms (e.g. Instagram): maybe, but this may require more people to handle them
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- Creating a channel to coordinate them

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