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ISSOtmavivace
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Switch Twitter link to archive.org (#489)
This kind of reverts 3f1c43e, since now we'll know if that link goes down. Co-authored-by: Antonio Vivace <[email protected]>
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book.toml

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@@ -44,5 +44,4 @@ exclude = [
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'print.html', # Do not check the print page, as it is generated separately
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'single.html', # Do not check the single page, as it is generated separately
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'http[s]*://problemkaputt\.de', # Skip checking problemkaputt.de, as connection to this domain is generally unreliable
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'https?://twitter.com', # Thank you Elon Musk.
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]

src/Power_Up_Sequence.md

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### Common remarks
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The console's WRAM and HRAM are random on power-up.
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[Different models tend to exhibit different patterns](https://twitter.com/CasualPkPlayer/status/1409752977812852736), but they are random nonetheless, even depending on factors such as the ambient temperature.
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[Different models tend to exhibit different patterns](https://web.archive.org/web/20220131221108/https://twitter.com/CasualPkPlayer/status/1409752977812852736), but they are random nonetheless, even depending on factors such as the ambient temperature.
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Besides, turning the system off and on again has proven reliable enough [to carry over RAM from one game to another](https://www.youtube.com/watch?v=xayxmTLljr8), so it's not a good idea to rely on it at all.
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Emulation of uninitialized RAM is inconsistent: some emulators fill RAM with a constant on startup (typically $00 or $FF), some emulators fully randomize RAM, and others attempt to reproduce the patterns observed on hardware.

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