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lines changed Original file line number Diff line number Diff line change @@ -247,7 +247,157 @@ This byte is used in older (pre-SGB) cartridges to specify the game's publisher.
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However, the value ` $33 ` indicates that the [ New Licensee Code] ( < #0144-0145 - New Licensee Code > ) must be considered instead.
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(The SGB will ignore any [ command packets] ( < #Command Packet Transfers > ) unless this value is ` $33 ` .)
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- Here is [ a list of known Old Licensee Codes] ( https://raw.githubusercontent.com/gb-archive/salvage/master/txt-files/gbrom.txt ) .
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+ Here is a list of known Old Licensee Codes ([ source] ( https://raw.githubusercontent.com/gb-archive/salvage/master/txt-files/gbrom.txt ) ).
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+
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+ HEX | Licensee
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+ ------|------------
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+ 00 | None
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+ 01 | Nintendo
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+ 08 | Capcom
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+ 09 | Hot-B
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+ 0A | Jaleco
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+ 0B | Coconuts Japan
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+ 0C | Elite Systems
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+ 13 | EA (Electronic Arts)
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+ 18 | Hudsonsoft
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+ 19 | ITC Entertainment
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+ 1A | Yanoman
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+ 1D | Japan Clary
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+ 1F | Virgin Interactive
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+ 24 | PCM Complete
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+ 25 | San-X
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+ 28 | Kotobuki Systems
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+ 29 | Seta
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+ 30 | Infogrames
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+ 31 | Nintendo
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+ 32 | Bandai
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+ 33 | Indicates that the [ New Licensee Code] ( < #0144-0145 - New Licensee Code > ) should be used instead.
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+ 34 | Konami
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+ 35 | HectorSoft
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+ 38 | Capcom
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+ 39 | Banpresto
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+ 3C | .Entertainment i
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+ 3E | Gremlin
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+ 41 | Ubisoft
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+ 42 | Atlus
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+ 44 | Malibu
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+ 46 | Angel
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+ 47 | Spectrum Holoby
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+ 49 | Irem
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+ 4A | Virgin Interactive
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+ 4D | Malibu
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+ 4F | U.S. Gold
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+ 50 | Absolute
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+ 51 | Acclaim
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+ 52 | Activision
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+ 53 | American Sammy
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+ 54 | GameTek
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+ 55 | Park Place
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+ 56 | LJN
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+ 57 | Matchbox
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+ 59 | Milton Bradley
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+ 5A | Mindscape
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+ 5B | Romstar
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+ 5C | Naxat Soft
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+ 5D | Tradewest
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+ 60 | Titus
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+ 61 | Virgin Interactive
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+ 67 | Ocean Interactive
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+ 69 | EA (Electronic Arts)
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+ 6E | Elite Systems
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+ 6F | Electro Brain
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+ 70 | Infogrames
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+ 71 | Interplay
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+ 72 | Broderbund
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+ 73 | Sculptered Soft
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+ 75 | The Sales Curve
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+ 78 | t.hq
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+ 79 | Accolade
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+ 7A | Triffix Entertainment
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+ 7C | Microprose
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+ 7F | Kemco
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+ 80 | Misawa Entertainment
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+ 83 | Lozc
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+ 86 | Tokuma Shoten Intermedia
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+ 8B | Bullet-Proof Software
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+ 8C | Vic Tokai
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+ 8E | Ape
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+ 8F | I'Max
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+ 91 | Chunsoft Co.
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+ 92 | Video System
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+ 93 | Tsubaraya Productions Co.
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+ 95 | Varie Corporation
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+ 96 | Yonezawa/S'Pal
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+ 97 | Kaneko
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+ 99 | Arc
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+ 9A | Nihon Bussan
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+ 9B | Tecmo
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+ 9C | Imagineer
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+ 9D | Banpresto
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+ 9F | Nova
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+ A1 | Hori Electric
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+ A2 | Bandai
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+ A4 | Konami
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+ A6 | Kawada
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+ A7 | Takara
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+ A9 | Technos Japan
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+ AA | Broderbund
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+ AC | Toei Animation
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+ AD | Toho
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+ AF | Namco
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+ B0 | acclaim
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+ B1 | ASCII or Nexsoft
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+ B2 | Bandai
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+ B4 | Square Enix
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+ B6 | HAL Laboratory
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+ B7 | SNK
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+ B9 | Pony Canyon
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+ BA | Culture Brain
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+ BB | Sunsoft
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+ BD | Sony Imagesoft
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+ BF | Sammy
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+ C0 | Taito
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+ C2 | Kemco
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+ C3 | Squaresoft
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+ C4 | Tokuma Shoten Intermedia
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+ C5 | Data East
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+ C6 | Tonkinhouse
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+ C8 | Koei
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+ C9 | UFL
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+ CA | Ultra
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+ CB | Vap
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+ CC | Use Corporation
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+ CD | Meldac
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+ CE | .Pony Canyon or
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+ CF | Angel
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+ D0 | Taito
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+ D1 | Sofel
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+ D2 | Quest
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+ D3 | Sigma Enterprises
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+ D4 | ASK Kodansha Co.
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+ D6 | Naxat Soft
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+ D7 | Copya System
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+ D9 | Banpresto
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+ DA | Tomy
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+ DB | LJN
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+ DD | NCS
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+ DE | Human
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+ DF | Altron
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+ E0 | Jaleco
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+ E1 | Towa Chiki
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+ E2 | Yutaka
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+ E3 | Varie
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+ E5 | Epcoh
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+ E7 | Athena
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+ E8 | Asmik ACE Entertainment
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+ E9 | Natsume
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+ EA | King Records
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+ EB | Atlus
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+ EC | Epic/Sony Records
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+ EE | IGS
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+ F0 | A Wave
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+ F3 | Extreme Entertainment
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+ FF | LJN
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## 014C - Mask ROM Version number
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