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Correct max value of fetcherY (#416)
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src/pixel_fifo.md

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@@ -68,7 +68,7 @@ this formula, fetcherX can be between 0 and 31.
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If the current tile is a window tile, the Y coordinate for the window
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tile is used, otherwise the following formula is used to calculate
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the Y coordinate: (currentScanline + SCY) & 255. Because of this formula,
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fetcherY can be between 0 and 159.
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fetcherY can be between 0 and 255.
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The fetcher's X and Y coordinate can then be used to get the tile from
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VRAM. However, if the PPU's access to VRAM is [blocked](<#VRAM Access>)

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