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docs/resources/client/level-components/inner-level-string.md

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@@ -15,6 +15,7 @@ The level start object is still an object and formated exactly like a normal [le
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| Key | Name | Type | Description |
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|:-----|:-----------------------|:--------------------------------------------|:---------------------------------------------------------------------------------------------------------------|
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| kA1 | AudioTrack | **Integer** | The audio track which the level uses |
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| kA2 | Gamemode | **[Gamemode](enumerations.md)** | the gamemode the player starts with |
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| kA3 | Mini Mode | **bool** | determines whether the player starts off as mini Mode |
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| kA4 | Speed | **[Speed](enumerations.md)** | the speed of the level at the starts |

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