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Upgrade the finished demo projects to Godot 4.5
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15 files changed

+326
-3
lines changed

15 files changed

+326
-3
lines changed

2d-project-completed/player.tscn

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@@ -14,6 +14,7 @@ size = Vector2(84, 54)
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bg_color = Color(0.623529, 0.866667, 0.317647, 1)
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[node name="Player" type="CharacterBody2D"]
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motion_mode = 1
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script = ExtResource("1_73bic")
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[node name="HappyBoo" parent="." instance=ExtResource("2_bl5ih")]

2d-project-completed/project.godot

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@@ -76,7 +76,7 @@ Settings/Show_Tooltips=true
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config/name="Your First 2D Game With Godot 4 (GDQuest)"
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run/main_scene="res://survivors_game.tscn"
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config/features=PackedStringArray("4.4", "Forward Plus")
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config/features=PackedStringArray("4.5", "Forward Plus")
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config/icon="res://icon.png"
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[display]

3d-project-completed/icon.png.import

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@@ -18,13 +18,19 @@ dest_files=["res://.godot/imported/icon.png-487276ed1e3a0c39cad0279d744ee560.cte
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/uastc_level=0
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compress/rdo_quality_loss=0.0
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/channel_remap/red=0
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process/channel_remap/green=1
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process/channel_remap/blue=2
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process/channel_remap/alpha=3
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false

3d-project-completed/lessons_reference/video_16/mob/bat/bat_model.gd

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@@ -4,4 +4,4 @@ extends Node3D
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func hurt():
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animation_tree.set("parameters/OneShot/request", true)
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animation_tree.set("parameters/OneShot/request", AnimationNodeOneShot.ONE_SHOT_REQUEST_FIRE)

3d-project-completed/level/checkboard.png.import

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@@ -19,13 +19,19 @@ dest_files=["res://.godot/imported/checkboard.png-130d133a6029e1ca9a92686e2c7038
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compress/mode=2
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/uastc_level=0
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compress/rdo_quality_loss=0.0
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=true
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/channel_remap/red=0
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process/channel_remap/green=1
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process/channel_remap/blue=2
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process/channel_remap/alpha=3
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false

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