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Register the PawnInteractive class in the project.godot file
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godot/project.godot

Lines changed: 6 additions & 6 deletions
Original file line numberDiff line numberDiff line change
@@ -99,11 +99,6 @@ _global_script_classes=[ {
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"language": "GDScript",
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"path": "res://combat/Hit.gd"
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}, {
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"base": "PawnActor",
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"class": "InteractivePawn",
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"language": "GDScript",
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"path": "res://local_map/pawns/PawnInteractive.gd"
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}, {
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"base": "Reference",
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"class": "Inventory",
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"language": "GDScript",
@@ -175,6 +170,11 @@ _global_script_classes=[ {
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"path": "res://local_map/pawns/PawnFollower.gd"
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}, {
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"base": "Node2D",
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"class": "PawnInteractive",
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"language": "GDScript",
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"path": "res://local_map/pawns/PawnInteractive.gd"
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}, {
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"base": "Node2D",
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"class": "PawnLeader",
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"language": "GDScript",
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"path": "res://local_map/pawns/PawnLeader.gd"
@@ -228,7 +228,6 @@ _global_script_class_icons={
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"GameOverInterface": "",
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"GrowthStats": "",
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"Hit": "",
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"InteractivePawn": "",
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"Inventory": "",
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"Item": "",
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"LearnedSkill": "",
@@ -243,6 +242,7 @@ _global_script_class_icons={
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"PawnActor": "",
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"PawnAnim": "",
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"PawnFollower": "",
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"PawnInteractive": "",
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"PawnLeader": "",
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"RectExtents": "",
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"Skill": "",

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