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Remove unused method in PawnContainer
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godot/local_map/grid/PawnContainer.gd

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Original file line numberDiff line numberDiff line change
@@ -30,9 +30,6 @@ func spawn_pawn(pos : Vector2, pawn_previous : Object, pawn_name : String, is_le
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add_child(new_pawn)
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return new_pawn
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func request_move(pawn, direction):
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return get_parent().request_move(pawn, direction)
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func rebuild_party() -> void:
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var Leader_pos = party_members[0].position
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for member in party_members:

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