From 324c96ae9f847bfbeaff46e6e38f8bf17d6930cc Mon Sep 17 00:00:00 2001 From: tct123 <42028373+tct123@users.noreply.github.com> Date: Mon, 18 Oct 2021 19:35:38 +0200 Subject: [PATCH] Updated --- game/project.godot | 7 ++++++- game/src/Main/Game.tscn | 8 ++++++++ 2 files changed, 14 insertions(+), 1 deletion(-) diff --git a/game/project.godot b/game/project.godot index 1485f1f..305f0f9 100644 --- a/game/project.godot +++ b/game/project.godot @@ -191,6 +191,10 @@ window/size/test_height=720 window/stretch/mode="2d" window/stretch/aspect="expand" +[editor_plugins] + +enabled=PoolStringArray( "res://addons/level_design_dock/plugin.cfg" ) + [input] move_left={ @@ -309,5 +313,6 @@ toggle_full_screen={ [rendering] -quality/2d/use_pixel_snap=true +2d/snapping/use_gpu_pixel_snap=true environment/default_environment="res://default_env.tres" +quality/2d/use_pixel_snap=true diff --git a/game/src/Main/Game.tscn b/game/src/Main/Game.tscn index 9878311..715b8d5 100644 --- a/game/src/Main/Game.tscn +++ b/game/src/Main/Game.tscn @@ -51,6 +51,14 @@ properties = PoolStringArray( "_state_name" ) [node name="Player" parent="." instance=ExtResource( 8 )] +[node name="ShakingCamera" parent="Player/CameraRig" index="0"] +default_smoothing_speed = { +"gamepad": 1, +"mouse": 3 +} + [node name="SkyParallaxBackground" parent="." instance=ExtResource( 9 )] [editable path="Player"] +[editable path="Player/CameraAnchorDetector"] +[editable path="Player/CameraRig"]