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News item for version 22.11
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Genode OS Framework release 22.11 | 2022-11-30
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| Genode 22.11 enables hardware-accelerated graphics on up-to-date Intel
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| GEN12+ hardware, introduces work flows for hardware-software co-design,
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| wraps up the framework's unified device-driver infrastructure across PC and
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| ARM, and pushes forward the use of Genode on the PinePhone.
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The Genode OS framework is both a dependable foundation for custom operating
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systems - like Sculpt OS - and at the same time a playground for new ideas.
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The just released version 22.11 pays tribute to both facets. On the one hand,
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it features the results of our year-long effort of unifying and simplifying
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the framework's device-driver infrastructure across all base platforms, which
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subjects the interaction of driver components with device hardware to an
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unprecedentedly rigid regime of least privilege. This makes Genode-based
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systems ever more dependable and clear.
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The role of Genode as a playground for innovation is embodied by the
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combination of the framework with reconfigurable hardware. The release
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introduces new work flows for designing hardware IP cores and Genode
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components in tandem, which allows for low-complexity software-hardware
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co-designs that fit like a glove.
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Feature-wise, the new version covers a vast area of topics. The enhancement of
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our Intel GPU multiplexer to current GEN12+ hardware stands out most. Further
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topics range from the emerging user interface for Genode on the PinePhone,
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over plenty of device-driver work, to virtualization improvements on ARM and
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PC hardware.
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These and many more topics of the new version are covered by the official
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[https:/documentation/release-notes/22.11 - release documentation of version 22.11...]
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Sculpt OS release 22.10 | 2022-10-13
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