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News item for version 24.02
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Genode OS Framework release 24.02 | 2024-02-29
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| Version 24.02 revisits Genode's audio support for latency-sensitive
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| scenarios, flexible sample rates, and pluggable drivers. It also introduces
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| the new ability of the Goa SDK to use Sculpt OS as remote test target,
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| comes with a new TCP/IP stack based on Linux 6.1.20, makes drivers aware
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| of suspend/resume, and improves HID event handling.
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Genode 24.02 kicks off the year with a profound redesign of the framework's
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audio infrastructure, addressing the routing and mixing of multi-channel audio
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streams at flexible sample rates, the dynamic starting and removal of audio
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sources and sinks, and latency optimization.
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Besides audio, the second infrastructural rework is a new TCP/IP stack based
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on DDE-Linux 6.1.20. It wraps up our long-year transition from a fairly
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fragmented landscape of ported driver code to the consistent use of our modern
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Linux device-driver environment across all Linux-based drivers and protocol
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stacks.
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The feature highlight of the release is the new ability of using Sculpt OS as
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a remote test target for the Goa SDK during application development. Thanks
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to this new feature, Genode applications can be developed and tested in a
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quick and uniform way, whether testing directly on a Linux-based development
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environment, or on a Sculpt PC reachable via a local network, or a PinePhone
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connected to the same wireless access point.
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Further highlights of the release are the versatile handling of human-interface
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devices including the calibration of motion events, the use of Vivante GPUs by
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multiple clients, and the driver-related preparatory steps needed for
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implementing suspend/resume for Sculpt OS.
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You can find the changes presented in full detail in the
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[https:/documentation/release-notes/24.02 - release documentation of version 24.02...]
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Road Map for 2024 | 2024-01-18
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