@@ -59,7 +59,7 @@ class cocos2d::CCEaseInOut : cocos2d::CCEaseRateAction {
5959
6060[[link (win, android)]]
6161class cocos2d::CCEaseBackIn : cocos2d::CCActionEase {
62- static cocos2d::CCEaseBackIn* create (cocos2d::CCActionInterval* ) = m1 0x46082c , imac 0x501240 ;
62+ static cocos2d::CCEaseBackIn* create (cocos2d::CCActionInterval* ) = m1 0x460c04 , imac 0x501240 ;
6363
6464 / / CCEaseBackIn (cocos2d::CCEaseBackIn const & );
6565 / / CCEaseBackIn ();
@@ -71,7 +71,7 @@ class cocos2d::CCEaseBackIn : cocos2d::CCActionEase {
7171
7272[[link (win, android)]]
7373class cocos2d::CCEaseBackOut : cocos2d::CCActionEase {
74- static cocos2d::CCEaseBackOut* create (cocos2d::CCActionInterval* ) = m1 0x460c04 , imac 0x501430 ;
74+ static cocos2d::CCEaseBackOut* create (cocos2d::CCActionInterval* ) = m1 0x460de8 , imac 0x501430 ;
7575
7676 / / CCEaseBackOut (cocos2d::CCEaseBackOut const & );
7777 / / CCEaseBackOut ();
@@ -81,9 +81,33 @@ class cocos2d::CCEaseBackOut : cocos2d::CCActionEase {
8181 virtual cocos2d::CCActionInterval* reverse () = m1 0x460fb8 , imac 0x501610 , ios 0x26c5e4 ;
8282}
8383
84+ [[link (win, android)]]
85+ class cocos2d::CCEaseBackInOut : cocos2d::CCActionEase {
86+ static cocos2d::CCEaseBackInOut* create (cocos2d::CCActionInterval* ) = m1 0x460fd8 , imac 0x501630 ;
87+
88+ / / CCEaseBackInOut (cocos2d::CCEaseBackInOut const & );
89+ / / CCEaseBackInOut ();
90+
91+ virtual cocos2d::CCObject* copyWithZone (cocos2d::CCZone* ) = m1 0x461080 , imac 0x5016d0 ;
92+ virtual void update (float) = m1 0x461168 , imac 0x5017d0 ;
93+ virtual cocos2d::CCActionInterval* reverse () = m1 0x4611fc , imac 0x501860 ;
94+ }
95+
96+ [[link (win, android)]]
97+ class cocos2d::CCEaseBounceIn : cocos2d::CCEaseBounce {
98+ static cocos2d::CCEaseBounceIn* create (cocos2d::CCActionInterval* ) = m1 0x4602b4 , imac 0x5009b0 ;
99+
100+ / / CCEaseBounceIn (cocos2d::CCEaseBounceIn const & );
101+ / / CCEaseBounceIn ();
102+
103+ virtual cocos2d::CCObject* copyWithZone (cocos2d::CCZone* ) = m1 0x46035c , imac 0x500a50 , ios 0x26bfe4 ;
104+ virtual void update (float) = m1 0x460444 , imac 0x500b50 , ios 0x26c0ac ;
105+ virtual cocos2d::CCActionInterval* reverse () = m1 0x460554 , imac 0x500c30 , ios 0x26c0ec ;
106+ }
107+
84108[[link (win, android)]]
85109class cocos2d::CCEaseBounceOut : cocos2d::CCEaseBounce {
86- static cocos2d::CCEaseBounceOut* create (cocos2d::CCActionInterval* ) = imac 0x500c50 ;
110+ static cocos2d::CCEaseBounceOut* create (cocos2d::CCActionInterval* ) = imac 0x500c50 , m1 0x460574 ;
87111
88112 / / CCEaseBounceOut (cocos2d::CCEaseBounceOut const & );
89113 / / CCEaseBounceOut ();
@@ -93,6 +117,18 @@ class cocos2d::CCEaseBounceOut : cocos2d::CCEaseBounce {
93117 virtual cocos2d::CCActionInterval* reverse () = imac 0x500eb0 , m1 0x46080c , ios 0x26c290 ;
94118}
95119
120+ [[link (win, android)]]
121+ class cocos2d::CCEaseBounceInOut : cocos2d::CCEaseBounce {
122+ static cocos2d::CCEaseBounceInOut* create (cocos2d::CCActionInterval* ) = m1 0x46082c , imac 0x500ed0 ;
123+
124+ / / CCEaseBounceInOut (cocos2d::CCEaseBounceInOut const & );
125+ / / CCEaseBounceInOut ();
126+
127+ virtual cocos2d::CCObject* copyWithZone (cocos2d::CCZone* ) = m1 0x4608d4 , imac 0x500f70 ;
128+ virtual void update (float) = m1 0x4609bc , imac 0x501070 ;
129+ virtual cocos2d::CCActionInterval* reverse () = m1 0x460be4 , imac 0x501220 ;
130+ }
131+
96132[[link (win, android)]]
97133class cocos2d::CCEaseElasticIn : cocos2d::CCEaseElastic {
98134 static cocos2d::CCEaseElasticIn* create (cocos2d::CCActionInterval* ) = m1 0x45f804 , imac 0x4ffe70 ;
@@ -322,7 +358,7 @@ class cocos2d::CCRemoveSelf : cocos2d::CCActionInstant {
322358[[link (win, android)]]
323359class cocos2d::CCScaleBy : cocos2d::CCScaleTo {
324360 static cocos2d::CCScaleBy* create (float, float) = imac 0x3a7430 , m1 0x3339d0 ;
325- static cocos2d::CCScaleBy* create (float, float, float);
361+ static cocos2d::CCScaleBy* create (float, float, float) = m1 0x333a68 , imac 0x3a74f0 ;
326362
327363 / / CCScaleBy (cocos2d::CCScaleBy const & );
328364 / / CCScaleBy ();
@@ -348,6 +384,31 @@ class cocos2d::CCScaleTo : cocos2d::CCActionInterval {
348384 virtual void startWithTarget (cocos2d::CCNode* ) = m1 0x3338f4 , imac 0x3a7360 , ios 0x18fc24 ;
349385}
350386
387+ [[link (win, android)]]
388+ class cocos2d::CCSkewBy : cocos2d::CCSkewTo {
389+ static cocos2d::CCSkewBy* create (float, float, float) = m1 0x33249c , imac 0x3a5bd0 ;
390+
391+ / / CCSkewBy (cocos2d::CCSkewBy const & );
392+ / / CCSkewBy ();
393+
394+ virtual void startWithTarget (cocos2d::CCNode* ) = m1 0x33257c , imac 0x3a5d00 ;
395+ virtual cocos2d::CCActionInterval* reverse () = m1 0x332658 , imac 0x3a5e10 ;
396+ virtual bool initWithDuration (float, float, float) = m1 0x332550 , imac 0x3a5cb0 ;
397+ }
398+
399+ [[link (win, android)]]
400+ class cocos2d::CCSkewTo : cocos2d::CCActionInterval {
401+ static cocos2d::CCSkewTo* create (float, float, float) = m1 0x332154 , imac 0x3a57d0 ;
402+
403+ / / CCSkewTo (cocos2d::CCSkewTo const & );
404+ / / CCSkewTo ();
405+
406+ virtual cocos2d::CCObject* copyWithZone (cocos2d::CCZone* ) = m1 0x332248 , imac 0x3a5900 ;
407+ virtual void update (float) = m1 0x332410 , imac 0x3a5b30 ;
408+ virtual void startWithTarget (cocos2d::CCNode* ) = m1 0x332328 , imac 0x3a59e0 ;
409+ virtual bool initWithDuration (float, float, float) = m1 0x332220 , imac 0x3a58c0 ;
410+ }
411+
351412[[link (win, android)]]
352413class cocos2d::CCTintTo : cocos2d::CCActionInterval {
353414 static cocos2d::CCTintTo* create (float, unsigned char, unsigned char, unsigned char) = imac 0x3a83a0 , m1 0x3347a0 ;
@@ -3043,7 +3104,7 @@ class cocos2d::CCMenuItem : cocos2d::CCNodeRGBA {
30433104
30443105 / / CCMenuItem (cocos2d::CCMenuItem const & );
30453106 / / CCMenuItem ();
3046- cocos2d::CCRect rect ();
3107+ cocos2d::CCRect rect () = m1 0x337934 , imac 0x3abb30 ;
30473108
30483109 virtual void activate () = imac 0x3abaa0 , m1 0x3378a8 , ios 0x506b4 ;
30493110 virtual void selected () = m1 0x337824 , imac 0x3aba10 , ios 0x50630 ;
@@ -3115,7 +3176,7 @@ class cocos2d::CCMenu : cocos2d::CCLayerRGBA {
31153176[[link (win, android)]]
31163177class cocos2d::CCRotateBy : cocos2d::CCActionInterval {
31173178 static cocos2d::CCRotateBy* create (float, float) = imac 0x3a4bb0 , m1 0x33167c ;
3118- static cocos2d::CCRotateBy* create (float, float, float);
3179+ static cocos2d::CCRotateBy* create (float, float, float) = m1 0x331744 , imac 0x3a4cb0 ;
31193180
31203181 bool initWithDuration (float, float);
31213182 bool initWithDuration (float, float, float);
@@ -3132,7 +3193,7 @@ class cocos2d::CCRotateBy : cocos2d::CCActionInterval {
31323193[[link (win, android)]]
31333194class cocos2d::CCRotateTo : cocos2d::CCActionInterval {
31343195 static cocos2d::CCRotateTo* create (float, float) = imac 0x3a46d0 , m1 0x331280 ;
3135- static cocos2d::CCRotateTo* create (float, float, float);
3196+ static cocos2d::CCRotateTo* create (float, float, float) = m1 0x33134c , imac 0x3a47d0 ;
31363197
31373198 bool initWithDuration (float, float);
31383199 bool initWithDuration (float, float, float);
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