@@ -300,22 +300,22 @@ class cocos2d::CCAnimation : cocos2d::CCObject {
300300 / / void setLoops (unsigned int );
301301 / / void setRestoreOriginalFrame (bool );
302302 / / CCAnimation (cocos2d::CCAnimation const & );
303- CCAnimation ();
304- virtual ~ CCAnimation ();
303+ CCAnimation () = m1 0x236f04 , imac 0x296c90 , ios inline ;
304+ virtual ~ CCAnimation () = m1 0x236f38 , imac 0x296ce0 , ios 0x1a4438 ;
305305
306- static cocos2d::CCAnimation* create () = imac 0x2967a0 , m1 0x236a50 ;
307- static cocos2d::CCAnimation* create (cocos2d::CCArray* , float, unsigned int ) = imac 0x296ae0 , m1 0x236d54 ;
306+ static cocos2d::CCAnimation* create () = imac 0x2967a0 , m1 0x236a50 , ios inline ;
307+ static cocos2d::CCAnimation* create (cocos2d::CCArray* , float, unsigned int ) = imac 0x296ae0 , m1 0x236d54 , ios 0x1a4320 ;
308308 static cocos2d::CCAnimation* createWithSpriteFrames (cocos2d::CCArray* , float) = imac 0x2968e0 , m1 0x236b7c , ios 0x1a417c ;
309309
310310 virtual cocos2d::CCObject* copyWithZone (cocos2d::CCZone* ) = imac 0x296f40 , m1 0x23718c , ios 0x1a4498 ;
311311 virtual float getDuration () = imac 0x296f30 , m1 0x237180 , ios 0x1a448c ;
312312
313- void addSpriteFrame (cocos2d::CCSpriteFrame* );
314- void addSpriteFrameWithFileName (char const * );
315- void addSpriteFrameWithTexture (cocos2d::CCTexture2 D* , cocos2d::CCRect const & );
316- bool init () = imac 0x296890 , m1 0x236b20 ;
317- bool initWithAnimationFrames (cocos2d::CCArray* , float, unsigned int ) = imac 0x296bf0 , m1 0x236e5c ;
318- bool initWithSpriteFrames (cocos2d::CCArray* , float) = imac 0x296970 , m1 0x236c04 ;
313+ void addSpriteFrame (cocos2d::CCSpriteFrame* ) = m1 0x236ff0 , imac 0x296da0 , ios inline ;
314+ void addSpriteFrameWithFileName (char const * ) = m1 0x2370c0 , imac 0x296e80 , ios inline ;
315+ void addSpriteFrameWithTexture (cocos2d::CCTexture2 D* , cocos2d::CCRect const & ) = m1 0x237150 , imac 0x296f00 , ios inline ;
316+ bool init () = imac 0x296890 , m1 0x236b2 , ios inline ;
317+ bool initWithAnimationFrames (cocos2d::CCArray* , float, unsigned int ) = imac 0x296bf0 , m1 0x236e5c , ios 0x1a43b8 ;
318+ bool initWithSpriteFrames (cocos2d::CCArray* , float) = imac 0x296970 , m1 0x236c04 , ios 0x1a4204 ;
319319}
320320
321321[[link (win, android)]]
@@ -338,12 +338,12 @@ class cocos2d::CCAnimationCache : cocos2d::CCObject {
338338
339339[[link (win, android)]]
340340class cocos2d::CCAnimationFrame : cocos2d::CCObject {
341- CCAnimationFrame ();
342- virtual ~ CCAnimationFrame ();
341+ CCAnimationFrame () = m1 0x236760 , imac 0x296480 , ios inline ;
342+ virtual ~ CCAnimationFrame () = m1 0x236824 , imac 0x296550 , ios 0x1a401c ;
343343
344344 virtual cocos2d::CCObject* copyWithZone (cocos2d::CCZone* ) = imac 0x296640 , m1 0x236900 , ios 0x1a407c ;
345345
346- bool initWithSpriteFrame (cocos2d::CCSpriteFrame* , float, cocos2d::CCDictionary* );
346+ bool initWithSpriteFrame (cocos2d::CCSpriteFrame* , float, cocos2d::CCDictionary* ) = m1 0x236794 , imac 0x2964c0 , ios inline ;
347347}
348348
349349[[link (win, android)]]
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