@@ -2884,11 +2884,11 @@ class cocos2d::CCParallaxNode : cocos2d::CCNode {
28842884
28852885[[link (win, android)]]
28862886class cocos2d::CCParticleBatchNode : cocos2d::CCNode, cocos2d::CCTextureProtocol {
2887- CCParticleBatchNode ();
2888- virtual ~ CCParticleBatchNode ();
2887+ CCParticleBatchNode () = m1 0x349cfc , imac 0x3c8820 ;
2888+ virtual ~ CCParticleBatchNode () = m1 0x349d4c , imac 0x3c88a0 ;
28892889
2890- static cocos2d::CCParticleBatchNode* create (char const * , unsigned int );
2891- static cocos2d::CCParticleBatchNode* createWithTexture (cocos2d::CCTexture2 D* , unsigned int );
2890+ static cocos2d::CCParticleBatchNode* create (char const * , unsigned int ) = m1 0x349f64 , imac 0x3c8ad0 ;
2891+ static cocos2d::CCParticleBatchNode* createWithTexture (cocos2d::CCTexture2 D* , unsigned int ) = m1 0x349e1c , imac 0x3c8990 ;
28922892
28932893 virtual void addChild (cocos2d::CCNode* ) = imac 0x3c8c20 , m1 0x34a0c4 ;
28942894 virtual void addChild (cocos2d::CCNode* , int ) = imac 0x3c8c30 , m1 0x34a0c8 ;
@@ -2903,17 +2903,17 @@ class cocos2d::CCParticleBatchNode : cocos2d::CCNode, cocos2d::CCTextureProtocol
29032903 virtual cocos2d::ccBlendFunc getBlendFunc () = imac 0x3c9880 , m1 0x34adf8 ;
29042904 virtual void visit () = imac 0x3c8bb0 , m1 0x34a040 ;
29052905
2906- unsigned int addChildHelper (cocos2d::CCParticleSystem* , int , int );
2907- void disableParticle (unsigned int );
2908- void getCurrentIndex (unsigned int * , unsigned int * , cocos2d::CCNode* , int );
2909- void increaseAtlasCapacityTo (unsigned int );
2910- bool initWithFile (char const * , unsigned int );
2911- bool initWithTexture (cocos2d::CCTexture2 D* , unsigned int );
2912- void insertChild (cocos2d::CCParticleSystem* , unsigned int );
2913- void removeChildAtIndex (unsigned int , bool );
2914- unsigned int searchNewPositionInChildrenForZ (int );
2915- void updateAllAtlasIndexes ();
2916- void updateBlendFunc ();
2906+ unsigned int addChildHelper (cocos2d::CCParticleSystem* , int , int ) = m1 0x34a1f8 , imac 0x3c8d40 ;
2907+ void disableParticle (unsigned int ) = m1 0x34ac80 , imac 0x3c9700 ;
2908+ void getCurrentIndex (unsigned int * , unsigned int * , cocos2d::CCNode* , int ) = m1 0x34a898 , imac 0x3c9320 ;
2909+ void increaseAtlasCapacityTo (unsigned int ) = m1 0x34ac78 , imac 0x3c96e0 ;
2910+ bool initWithFile (char const * , unsigned int ) = m1 0x349ff0 , imac 0x3c8b70 ;
2911+ bool initWithTexture (cocos2d::CCTexture2 D* , unsigned int ) = m1 0x349e98 , imac 0x3c8a10 ;
2912+ void insertChild (cocos2d::CCParticleSystem* , unsigned int ) = m1 0x34a34c , imac 0x3c8e80 ;
2913+ void removeChildAtIndex (unsigned int , bool ) = m1 0x34ab24 , imac 0x3c9590 ;
2914+ unsigned int searchNewPositionInChildrenForZ (int ) = m1 0x34a504 , imac 0x3c9010 ;
2915+ void updateAllAtlasIndexes () = m1 0x34a9ac , imac 0x3c9430 ;
2916+ void updateBlendFunc () = m1 0x34acc8 , imac 0x3c9750 ;
29172917}
29182918
29192919[[link (win, android)]]
@@ -2940,32 +2940,32 @@ class cocos2d::CCParticleFire : cocos2d::CCParticleSystemQuad {
29402940
29412941[[link (win, android)]]
29422942class cocos2d::CCParticleFireworks : cocos2d::CCParticleSystemQuad {
2943- static cocos2d::CCParticleFireworks* create ();
2944- static cocos2d::CCParticleFireworks* createWithTotalParticles (unsigned int );
2943+ static cocos2d::CCParticleFireworks* create () = m1 0x3ead6c , imac 0x485280 ;
2944+ static cocos2d::CCParticleFireworks* createWithTotalParticles (unsigned int ) = m1 0x3eadfc , imac 0x485300 ;
29452945
29462946 virtual bool initWithTotalParticles (unsigned int ) = imac 0x485380 , m1 0x3eae90 ;
29472947}
29482948
29492949[[link (win, android)]]
29502950class cocos2d::CCParticleFlower : cocos2d::CCParticleSystemQuad {
2951- static cocos2d::CCParticleFlower* create ();
2952- static cocos2d::CCParticleFlower* createWithTotalParticles (unsigned int );
2951+ static cocos2d::CCParticleFlower* create () = m1 0x3eb5b8 , imac 0x485a80 ;
2952+ static cocos2d::CCParticleFlower* createWithTotalParticles (unsigned int ) = m1 0x3eb648 , imac 0x485b00 ;
29532953
29542954 virtual bool initWithTotalParticles (unsigned int ) = imac 0x485b80 , m1 0x3eb6dc ;
29552955}
29562956
29572957[[link (win, android)]]
29582958class cocos2d::CCParticleGalaxy : cocos2d::CCParticleSystemQuad {
2959- static cocos2d::CCParticleGalaxy* create ();
2960- static cocos2d::CCParticleGalaxy* createWithTotalParticles (unsigned int );
2959+ static cocos2d::CCParticleGalaxy* create () = m1 0x3eb2a8 , imac 0x4857a0 ;
2960+ static cocos2d::CCParticleGalaxy* createWithTotalParticles (unsigned int ) = m1 0x3eb338 , imac 0x485820 ;
29612961
29622962 virtual bool initWithTotalParticles (unsigned int ) = imac 0x4858a0 , m1 0x3eb3cc ;
29632963}
29642964
29652965[[link (win, android)]]
29662966class cocos2d::CCParticleMeteor : cocos2d::CCParticleSystemQuad {
2967- static cocos2d::CCParticleMeteor* create ();
2968- static cocos2d::CCParticleMeteor* createWithTotalParticles (unsigned int );
2967+ static cocos2d::CCParticleMeteor* create () = m1 0x3eb8c8 , imac 0x485d70 ;
2968+ static cocos2d::CCParticleMeteor* createWithTotalParticles (unsigned int ) = m1 0x3eb958 , imac 0x485df0 ;
29692969
29702970 virtual bool initWithTotalParticles (unsigned int ) = imac 0x485e70 , m1 0x3eb9ec ;
29712971}
@@ -2983,8 +2983,8 @@ class cocos2d::CCParticleRain : cocos2d::CCParticleSystemQuad {
29832983
29842984[[link (win, android)]]
29852985class cocos2d::CCParticleSmoke : cocos2d::CCParticleSystemQuad {
2986- static cocos2d::CCParticleSmoke* create ();
2987- static cocos2d::CCParticleSmoke* createWithTotalParticles (unsigned int );
2986+ static cocos2d::CCParticleSmoke* create () = m1 0x3ec1e8 , imac 0x486600 ;
2987+ static cocos2d::CCParticleSmoke* createWithTotalParticles (unsigned int ) = m1 0x3ec278 , imac 0x486680 ;
29882988
29892989 virtual bool initWithTotalParticles (unsigned int ) = imac 0x486700 , m1 0x3ec30c ;
29902990}
@@ -3002,16 +3002,16 @@ class cocos2d::CCParticleSnow : cocos2d::CCParticleSystemQuad {
30023002
30033003[[link (win, android)]]
30043004class cocos2d::CCParticleSpiral : cocos2d::CCParticleSystemQuad {
3005- static cocos2d::CCParticleSpiral* create ();
3006- static cocos2d::CCParticleSpiral* createWithTotalParticles (unsigned int );
3005+ static cocos2d::CCParticleSpiral* create () = m1 0x3ebbe0 , imac 0x486060 ;
3006+ static cocos2d::CCParticleSpiral* createWithTotalParticles (unsigned int ) = m1 0x3ebc70 , imac 0x4860e0 ;
30073007
30083008 virtual bool initWithTotalParticles (unsigned int ) = imac 0x486160 , m1 0x3ebd04 ;
30093009}
30103010
30113011[[link (win, android)]]
30123012class cocos2d::CCParticleSun : cocos2d::CCParticleSystemQuad {
3013- static cocos2d::CCParticleSun* create ();
3014- static cocos2d::CCParticleSun* createWithTotalParticles (unsigned int );
3013+ static cocos2d::CCParticleSun* create () = m1 0x3eafd4 , imac 0x4854f0 ;
3014+ static cocos2d::CCParticleSun* createWithTotalParticles (unsigned int ) = m1 0x3eb064 , imac 0x485570 ;
30153015
30163016 virtual bool initWithTotalParticles (unsigned int ) = imac 0x4855f0 , m1 0x3eb0f8 ;
30173017}
@@ -3050,8 +3050,8 @@ class cocos2d::CCParticleSystem : cocos2d::CCNode, cocos2d::CCTextureProtocol {
30503050 CCParticleSystem () = imac 0x7c6a00 , m1 0x6cba14 , ios 0x193210 ;
30513051 virtual ~ CCParticleSystem () = imac 0x7c8b50 , m1 0x6cd8d0 , ios 0x19478c ;
30523052
3053- static cocos2d::CCParticleSystem* create (char const * ) = imac 0x7c6bc0 , m1 0x6cbb60 ;
3054- static cocos2d::CCParticleSystem* createWithTotalParticles (unsigned int );
3053+ static cocos2d::CCParticleSystem* create (char const * ) = imac 0x7c6bc0 , m1 0x6cbb60 , ios inline ;
3054+ static cocos2d::CCParticleSystem* createWithTotalParticles (unsigned int ) = m1 0x6cbe48 , imac 0x7c6e90 , ios inline ;
30553055
30563056 virtual void update (float) = imac 0x7c9f90 , m1 0x6ce94c , ios 0x1955d4 ;
30573057 virtual bool init () = imac 0x7c6f00 , m1 0x6cbed4 , ios 0x1934d4 ;
@@ -3155,8 +3155,8 @@ class cocos2d::CCParticleSystem : cocos2d::CCNode, cocos2d::CCTextureProtocol {
31553155 virtual cocos2d::CCTexture2 D* getTexture () = imac 0x7caf90 , m1 0x6cf634 , ios 0x196170 ;
31563156 virtual void setTexture (cocos2d::CCTexture2 D* ) = imac 0x7cae50 , m1 0x6cf4f4 , ios 0x1960a0 ;
31573157
3158- bool addParticle ();
3159- void calculateWorldSpace ();
3158+ bool addParticle () = m1 0x6cda34 , imac 0x7c8ce0 , ios 0x194808 ;
3159+ void calculateWorldSpace () = m1 0x6ce78c , imac 0x7c9d60 , ios 0x19543c ;
31603160 / / unsigned int getAtlasIndex () const ;
31613161 / / bool getDontCleanupOnFinish () const ;
31623162 / / bool getDynamicRotationIsDir () const ;
@@ -3179,20 +3179,20 @@ class cocos2d::CCParticleSystem : cocos2d::CCNode, cocos2d::CCTextureProtocol {
31793179 / / bool getStartRadiusEqualToEnd () const ;
31803180 / / bool getStartSizeEqualToEnd () const ;
31813181 / / bool getStartSpinEqualToEnd () const ;
3182- float getTimeElapsed ();
3182+ float getTimeElapsed () = m1 0x6cd8c8 , imac 0x7c8b40 , ios 0x194784 ;
31833183 void initParticle (cocos2d::sCCParticle* ) = imac 0x7c8d50 , m1 0x6cdaa0 , ios 0x194860 ;
31843184 bool initWithDictionary (cocos2d::CCDictionary* , bool ) = imac 0x7c88d0 , m1 0x6cd6dc , ios inline;
31853185 bool initWithDictionary (cocos2d::CCDictionary* , char const * , bool ) = imac 0x7c6f20 , m1 0x6cbee8 , ios 0x1934e8 ;
31863186 bool initWithFile (char const * , bool ) = imac 0x7c6c20 , m1 0x6cbbe4 , ios 0x193368 ;
3187- bool isFull ();
3188- void loadDefaults ();
3187+ bool isFull () = m1 0x6cda8c , imac 0x7c8d30 , ios inline ;
3188+ void loadDefaults () = m1 0x6cfaec , imac 0x7cb7a0 , ios inline ;
31893189 void loadScaledDefaults (float) = imac 0x7cb830 , m1 0x6cfb68 , ios 0x196638 ;
31903190 void resetSystem () = imac 0x7c9df0 , m1 0x6ce7fc , ios 0x1954ac ;
31913191 void resumeSystem () = imac 0x7c9de0 , m1 0x6ce7f0 , ios 0x1954a0 ;
3192- void saveDefaults ();
3192+ void saveDefaults () = m1 0x6cd6ec , imac 0x7c88f0 , ios 0x19457c ;
31933193 void stopSystem () = imac 0x7c9db0 , m1 0x6ce7dc , ios 0x19548c ;
31943194 / / void toggleUniformColorMode (bool );
3195- void updateVisible ();
3195+ void updateVisible () = m1 0x6ce924 , imac 0x7c9f60 , ios inline ;
31963196
31973197 gd::string m_sPlistFile;
31983198 float m_fElapsed;
@@ -3303,19 +3303,19 @@ class cocos2d::CCParticleSystemQuad : cocos2d::CCParticleSystem {
33033303 virtual void postStep () = imac 0x603490 , m1 0x52ad2c , ios 0x253d14 ;
33043304 virtual void setTexture (cocos2d::CCTexture2 D* ) = imac 0x602fc0 , m1 0x52a88c , ios 0x2539b0 ;
33053305
3306- bool allocMemory () = imac 0x6023f0 , m1 0x52a03c ;
3307- void initIndices ();
3308- void initTexCoordsWithRect (cocos2d::CCRect const & ) = imac 0x602cf0 , m1 0x52a618 ;
3309- void listenBackToForeground (cocos2d::CCObject* );
3306+ bool allocMemory () = imac 0x6023f0 , m1 0x52a03c , ios 0x25335c ;
3307+ void initIndices () = m1 0x52a11c , imac 0x6024e0 , ios 0x25342c ;
3308+ void initTexCoordsWithRect (cocos2d::CCRect const & ) = imac 0x602cf0 , m1 0x52a618 , ios 0x2537ec ;
3309+ void listenBackToForeground (cocos2d::CCObject* ) = m1 0x52b04c , imac 0x603aa0 , ios inline ;
33103310 / / unsigned char getOpacity ();
33113311 void setDisplayFrame (cocos2d::CCSpriteFrame* ) = imac 0x6030e0 , m1 0x52a9d8 , ios 0x253a18 ;
33123312 / / void setOpacity (unsigned char);
3313- void setTextureWithRect (cocos2d::CCTexture2 D* , cocos2d::CCRect const & );
3313+ void setTextureWithRect (cocos2d::CCTexture2 D* , cocos2d::CCRect const & ) = m1 0x52a818 , imac 0x602f60 , ios 0x25393c ;
33143314 [[missing (mac, ios)]]
33153315 void setupVBO ();
33163316 [[missing (win, android)]]
3317- void setupVBOandVAO () = imac 0x6027d0 , m1 0x52a18c ;
3318- void updateTexCoords ();
3317+ void setupVBOandVAO () = imac 0x6027d0 , m1 0x52a18c , ios 0x25349c ;
3318+ void updateTexCoords () = m1 0x52a804 , imac 0x602f40 , ios inline ;
33193319
33203320 cocos2d::ccV3F_C4B_T2F_Quad* m_pQuads;
33213321 uint16_t* m_pIndices;
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