@@ -768,7 +768,7 @@ class cocos2d::CCMotionStreak : cocos2d::CCNodeRGBA, cocos2d::CCTextureProtocol
768768 / / void setFastMode (bool );
769769 / / void setM_fMaxSeg (float);
770770 / / void setStartingPositionInitialized (bool );
771- void setStroke (float);
771+ void setStroke (float) = m1 0x4b6c40 , imac 0x560180 , ios 0x17aaf8 ;
772772
773773 / / CCMotionStreak (cocos2d::CCMotionStreak const & );
774774 CCMotionStreak () = imac 0x55f120 , m1 0x4b5cf4 , ios 0x17a068 ;
@@ -779,7 +779,12 @@ class cocos2d::CCMotionStreak : cocos2d::CCNodeRGBA, cocos2d::CCTextureProtocol
779779 void reset () = m1 0x4b6c48 , imac 0x560190 , ios 0x17ab00 ;
780780 void resumeStroke () = m1 0x4b6510 , imac 0x55fb40 , ios 0x17a618 ;
781781 void stopStroke () = m1 0x4b6508 , imac 0x55fb30 , ios 0x17a610 ;
782- void tintWithColor (cocos2d::ccColor3B);
782+ void tintWithColor (cocos2d::ccColor3B) = m1 0x4b6334 , imac 0x55f8d0 , ios inline {
783+ this-> setColor (p0);
784+ for (int i = 0 ; i < m_uNuPoints * 2 ; i++ ) {
785+ * reinterpret_cast< ccColor3B*> (m_pColorPointer + i * 4 ) = p0;
786+ }
787+ }
783788 void updateFade (float) = m1 0x4b64f8 , imac 0x55fb10 , ios 0x17a600 ;
784789
785790 virtual ~ CCMotionStreak () = imac 0x55f2c0 , m1 0x4b5e2c , ios 0x17a104 ;
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