@@ -188,7 +188,7 @@ SmoothFrictionData<3> smooth_friction_data_generator_3d()
188188
189189 V1 = V0;
190190 Eigen::Vector3d disp;
191- disp << 1 , 0 , 0 ;
191+ disp << 0.5 , 0 , 0 ;
192192 V1.row (0 ) += disp.transpose ();
193193 V1.row (4 ) += disp.transpose ();
194194 V1.row (5 ) += disp.transpose ();
@@ -224,7 +224,7 @@ SmoothFrictionData<3> smooth_friction_data_generator_3d()
224224
225225 V1 = V0;
226226 Eigen::Vector3d disp;
227- disp << 1 .5 , 0 , 0 ;
227+ disp << 0 .5 , 0 , 0 ;
228228 V1.row (0 ) += disp.transpose ();
229229 V1.row (1 ) += disp.transpose ();
230230 V1.row (4 ) += disp.transpose ();
@@ -278,7 +278,7 @@ SmoothFrictionData<3> smooth_friction_data_generator_3d()
278278
279279 V1 = V0;
280280 Eigen::Vector3d disp;
281- disp << 1 , 0 , 0 ;
281+ disp << 0.5 , 0 , 0 ;
282282 V1.row (0 ) += disp.transpose ();
283283 V1.row (3 ) += disp.transpose ();
284284 V1.row (4 ) += disp.transpose ();
@@ -325,7 +325,7 @@ SmoothFrictionData<3> smooth_friction_data_generator_3d()
325325
326326 V1 = V0;
327327 Eigen::Vector3d disp;
328- disp << 1 , 0 , 0 ;
328+ disp << 0.5 , 0 , 0 ;
329329 V1.row (0 ) += disp.transpose ();
330330 V1.row (2 ) += disp.transpose ();
331331 V1.row (3 ) += disp.transpose ();
@@ -429,13 +429,13 @@ SmoothFrictionData<2> smooth_friction_data_generator_2d()
429429 V0 << d, 0 , // point at t=0
430430 0 , -1 , // edge vertex 0 at t=0
431431 0 , 1 , // edge vertex 1 at t=0
432- 2 * d, -1 ,
433- 2 * d, 1 ,
432+ 1 + d, -1 ,
433+ 1 + d, 1 ,
434434 -1 , 0 ;
435435
436436 V1 = V0;
437437 Eigen::Vector2d disp;
438- disp << 0 , 1 ;
438+ disp << 0 , 0.5 ;
439439 V1.row (0 ) += disp.transpose ();
440440 V1.row (3 ) += disp.transpose ();
441441 V1.row (4 ) += disp.transpose ();
@@ -444,34 +444,52 @@ SmoothFrictionData<2> smooth_friction_data_generator_2d()
444444 F << 0 , 3 , 4 ,
445445 1 , 2 , 5 ;
446446
447- igl::edges (F, E);
447+ E.resize (6 , 2 );
448+ E << 0 , 3 ,
449+ 3 , 4 ,
450+ 4 , 0 ,
451+ 1 , 2 ,
452+ 2 , 5 ,
453+ 5 , 1 ;
454+ // igl::edges(F, E);
448455
449- int e = 0 ;
450- for (; e < E.rows (); e++)
451- {
452- if (std::min (E (e, 0 ), E (e, 1 )) == 1 &&
453- std::max (E (e, 0 ), E (e, 1 )) == 2 )
454- break ;
455- }
456- assert (e < E.rows ());
456+ int e = 3 ;
457457
458458 CollisionMesh mesh (V0, E, F);
459459 collisions.collisions .push_back (std::make_shared<SmoothCollisionTemplate<max_vert_2d, Edge2, Point2>>(e, 0 , PointEdgeDistanceType::AUTO, mesh, param, dhat, V0));
460460 }
461- // SECTION("point-point 2D")
462- // {
463- // V0.resize(2, 2);
464- // V0.row(0) << -1, d; // point 0 at t=0
465- // V0.row(1) << 1, d; // point 1 at t=0
461+ SECTION (" point-point 2D" )
462+ {
463+ V0.resize (6 , 2 );
464+ V0 << d, 0 ,
465+ 0 , 0 ,
466+ 1 + d, -1 ,
467+ 1 + d, 1 ,
468+ 0 , -1 ,
469+ 0 , 1 ;
466470
467- // V1 = V0;
468- // // double dy = GENERATE(-1, 1, 1e-1);
469- // V1.row(0) << 0.5, d; // edge a vertex 0 at t=1
470- // V1.row(1) << -0.5, d; // edge a vertex 1 at t=1
471+ V1 = V0;
472+ Eigen::Vector2d disp;
473+ disp << 0 , 0.5 ;
474+ V1.row (0 ) += disp.transpose ();
475+ V1.row (2 ) += disp.transpose ();
476+ V1.row (3 ) += disp.transpose ();
471477
472- // collisions.vv_collisions.emplace_back(0, 1);
473- // collisions.vv_collisions.back().weight_gradient.resize(V0.size());
474- // }
478+ F.resize (2 , 3 );
479+ F << 0 , 2 , 3 ,
480+ 1 , 5 , 4 ;
481+
482+ E.resize (6 , 2 );
483+ E << 0 , 2 ,
484+ 2 , 3 ,
485+ 3 , 0 ,
486+ 1 , 5 ,
487+ 5 , 4 ,
488+ 4 , 1 ;
489+
490+ CollisionMesh mesh (V0, E, F);
491+ collisions.collisions .push_back (std::make_shared<SmoothCollisionTemplate<max_vert_2d, Point2, Point2>>(0 , 1 , PointPointDistanceType::AUTO, mesh, param, dhat, V0));
492+ }
475493
476494 return data;
477495}
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