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Update docs/platforms/unreal/index.mdx
Co-authored-by: Liza Mock <[email protected]>
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docs/platforms/unreal/index.mdx

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The [GitHub Releases page](https://github.com/getsentry/sentry-unreal/releases) provides two plugin packages: `github` and `marketplace`. The key difference between the two is the crash capturing backend, which is used under the hood on Windows.
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We recommend using the `github` version which uses `Crashpad`, an out-of-proc handler that sends the crash report right away. The `marketplace` version relies on `Breakpad`, an in-proc handler which requires the UE application or game to be relaunched in order to send the crash reports to Sentry.
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We recommend using the `github` version, because it uses `Crashpad`, an out-of-proc handler that sends the crash report right away. The `marketplace` version relies on `Breakpad`, an in-proc handler which requires the UE application or game to be relaunched before any crash reports can be sent to Sentry.
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To install the SDK, download the most up-to-date sources from the [Releases page](https://github.com/getsentry/sentry-unreal/releases) and add them to your project's `Plugins` directory. On the next project launch, UE will prompt you to build the Sentry and SentryEditor modules.
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