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Update docs/platforms/apple/guides/ios/session-replay/performance-overhead.mdx
Co-authored-by: Jasmin <[email protected]>
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docs/platforms/apple/guides/ios/session-replay/performance-overhead.mdx

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description: "Learn more about how enabling Session Replay impacts the performance of your application."
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The only way to get accurate metrics is to measure performance overhead yourself. You can apply realistic access patterns against your own application, and correlate that to your own topline business metrics. You can learn more about the various optimizations implemented in the iOS Replay SDK in the [Replay Performance Overhead](/product/explore/session-replay/mobile/performance-overhead/) documentation.
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The only way to get accurate metrics is to measure performance overhead yourself. You can apply realistic access patterns against your own application, and correlate that to your own topline business metrics. You can learn more about the various performance overhead optimizations implemented in the iOS Replay SDK in the [Replay Performance Overhead](/product/explore/session-replay/mobile/performance-overhead/) documentation.
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We measured the overhead of the iOS Replay SDK using the [Pocket Casts](https://github.com/Automattic/pocket-casts-ios) open-source app, which includes a diverse set of components such as ViewControllers and SwiftUI screens. The benchmarks were conducted with full masking enabled, using optimized release builds, and running through the same user flow 10 times. This approach ensured the measurements closely reflect the overhead in a real-world application. Here are the results (median values are shown):
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