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Add notice about hooks invocation during GC
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docs/platforms/unreal/configuration/options.mdx

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@@ -93,6 +93,8 @@ The support for screenshot attachment on crash events is limited to Windows and
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These options can be used to hook the SDK in various ways to customize the reporting of events.
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The callbacks you set as hooks will be called on the thread where the event happened. If the event occurs on a non-game thread during garbage collection the callback will not be invoked.
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<ConfigKey name="before-send">
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This function is called with an SDK-specific message or error event object, and can return a modified event object, or `null` to skip reporting the event. This can be used, for instance, for manual PII stripping before sending.

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