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+---
+title: Troubleshooting
+sidebar_order: 9000
+description: "If you need help solving issues with the Sentry Rust SDK, you can read the edge cases documented below."
+---
+
+As a first step to debug any issue with the SDK, you should perform initialization with `debug: true` in your `ClientOptions` struct passed to `sentry::init`.
+This will make the SDK log additional debug information on stderr.
+
+Read below to find a list of common problems and how to solve them.
+
+## General
+
+
+The SDK has been reported to panic on initialization when using the `debug-images` feature on machines with specific versions of the Linux kernel due to an issue with one of its dependencies.
+
+Please open a GitHub [issue](https://github.com/getsentry/sentry-rust/issues/new/choose) with your OS and kernel version if you're affected by this.
+
+
+
+There's an issue where stack frames can appear to be duplicated in Sentry with respect to the real stack trace.
+As there's a currently a hard limit of 200 frames in ingestion, this can cause errors to be missing stack frames when the limit is exceeded.
+This happens when the stack trace is already symbolicated on the client (due to debug information being present at runtime) but gets resymbolicated on the server.
+
+There are two alternative ways to address this problem:
+- keep debug information in the binary, but disable the `debug-images` feature of the `sentry` crate;
+- strip debug information from the binary, and [upload debug files](/platforms/rust/source-context/#compile-and-create-debug-information-files) separately.
+
+
+
+
+This can happen when your executable doesn't have a build ID, and therefore stack frames cannot be associated with any debug files by the Sentry backend.
+
+To ensure `cargo` embeds a build ID in your binary, set the following environment variable when building: `RUSTFLAGS="-Clink-args=-Wl,--build-id"`.
+
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