|
| 1 | +import {CanvasReplayerPlugin} from 'sentry/components/replays/canvasReplayerPlugin'; |
| 2 | + |
| 3 | +// Mock rrweb pieces used by the plugin |
| 4 | +jest.mock('@sentry-internal/rrweb', () => { |
| 5 | + return { |
| 6 | + // Keep enums minimal; values only need to be comparable |
| 7 | + EventType: {IncrementalSnapshot: 3}, |
| 8 | + IncrementalSource: {CanvasMutation: 6}, |
| 9 | + canvasMutation: jest.fn(() => Promise.resolve()), |
| 10 | + }; |
| 11 | +}); |
| 12 | + |
| 13 | +// debounce doesn't work with fake timers |
| 14 | +jest.mock('lodash/debounce', () => |
| 15 | + jest.fn().mockImplementation((callback, timeout) => { |
| 16 | + let timeoutId: ReturnType<typeof setTimeout> | null = null; |
| 17 | + const debounced = jest.fn((...args) => { |
| 18 | + if (timeoutId) clearTimeout(timeoutId); |
| 19 | + timeoutId = setTimeout(() => callback(...args), timeout); |
| 20 | + }); |
| 21 | + |
| 22 | + const cancel = jest.fn(() => { |
| 23 | + if (timeoutId) clearTimeout(timeoutId); |
| 24 | + }); |
| 25 | + |
| 26 | + const flush = jest.fn(() => { |
| 27 | + if (timeoutId) clearTimeout(timeoutId); |
| 28 | + callback(); |
| 29 | + }); |
| 30 | + |
| 31 | + // @ts-expect-error mock lodash debounce |
| 32 | + debounced.cancel = cancel; |
| 33 | + // @ts-expect-error mock lodash debounce |
| 34 | + debounced.flush = flush; |
| 35 | + return debounced; |
| 36 | + }) |
| 37 | +); |
| 38 | + |
| 39 | +import { |
| 40 | + canvasMutation, |
| 41 | + EventType, |
| 42 | + IncrementalSource, |
| 43 | + Replayer, |
| 44 | +} from '@sentry-internal/rrweb'; |
| 45 | + |
| 46 | +type EventWithTime = { |
| 47 | + data: any; |
| 48 | + timestamp: number; |
| 49 | + type: number; |
| 50 | +}; |
| 51 | + |
| 52 | +jest.useFakeTimers(); |
| 53 | + |
| 54 | +// Ensure canvas.toDataURL exists under JSDOM |
| 55 | +beforeAll(() => { |
| 56 | + jest |
| 57 | + .spyOn(HTMLCanvasElement.prototype, 'toDataURL') |
| 58 | + .mockReturnValue('data:image/png;base64,TEST'); |
| 59 | +}); |
| 60 | + |
| 61 | +afterAll(() => { |
| 62 | + jest.restoreAllMocks(); |
| 63 | +}); |
| 64 | + |
| 65 | +function createCanvasNode(): HTMLCanvasElement { |
| 66 | + const canvas = document.createElement('canvas'); |
| 67 | + // Give it size to avoid edge cases |
| 68 | + canvas.width = 10; |
| 69 | + canvas.height = 10; |
| 70 | + return canvas; |
| 71 | +} |
| 72 | + |
| 73 | +function createCanvasEvent(id: number, timestamp: number): EventWithTime { |
| 74 | + return { |
| 75 | + type: EventType.IncrementalSnapshot, |
| 76 | + timestamp, |
| 77 | + data: { |
| 78 | + id, |
| 79 | + source: IncrementalSource.CanvasMutation, |
| 80 | + // Minimal shape; the plugin defers to mocked canvasMutation |
| 81 | + commands: [], |
| 82 | + }, |
| 83 | + }; |
| 84 | +} |
| 85 | + |
| 86 | +function createReplayer(getNodeImpl: (id: number) => Node | null) { |
| 87 | + return { |
| 88 | + getMirror() { |
| 89 | + return { |
| 90 | + getNode: getNodeImpl, |
| 91 | + }; |
| 92 | + }, |
| 93 | + } as Replayer; |
| 94 | +} |
| 95 | + |
| 96 | +describe('CanvasReplayerPlugin', () => { |
| 97 | + beforeEach(() => { |
| 98 | + jest.clearAllTimers(); |
| 99 | + (canvasMutation as jest.Mock).mockClear(); |
| 100 | + }); |
| 101 | + |
| 102 | + it('does not clear current canvas snapshot when flushing queued sync events before processing a canvas event', async () => { |
| 103 | + const id = 1; |
| 104 | + const canvasNode = createCanvasNode(); |
| 105 | + |
| 106 | + // Replayer mirror returns our canvas node for this id |
| 107 | + const replayer = createReplayer(requestedId => |
| 108 | + requestedId === id ? canvasNode : null |
| 109 | + ); |
| 110 | + |
| 111 | + // Create plugin instance; the initial events list can be empty for this test |
| 112 | + const plugin = CanvasReplayerPlugin([]); |
| 113 | + |
| 114 | + // Build the node and ensure an <img> container is appended |
| 115 | + plugin.onBuild!(canvasNode, {id, replayer}); |
| 116 | + const img = canvasNode.querySelector('img')!; |
| 117 | + expect(img).toBeTruthy(); |
| 118 | + expect(img.src).toBe(''); |
| 119 | + |
| 120 | + // First, process a normal canvas event to seed the snapshot and canvases map |
| 121 | + const e0 = createCanvasEvent(id, 1000); |
| 122 | + plugin.handler!(e0, false, {replayer}); |
| 123 | + |
| 124 | + // Allow async microtasks to run for processEvent |
| 125 | + jest.runAllTimers(); |
| 126 | + await Promise.resolve(); |
| 127 | + |
| 128 | + expect(canvasMutation).toHaveBeenCalledTimes(1); |
| 129 | + expect(img.src).toContain('data:image/png;base64'); |
| 130 | + |
| 131 | + // Now simulate a seek: queue two sync events for the same canvas id |
| 132 | + const e1 = createCanvasEvent(id, 2000); |
| 133 | + const e2 = createCanvasEvent(id, 3000); |
| 134 | + plugin.handler!(e1, true, {replayer}); |
| 135 | + plugin.handler!(e2, true, {replayer}); |
| 136 | + |
| 137 | + // While debounced queue has not auto-flushed yet, a new canvas event arrives |
| 138 | + const e3 = createCanvasEvent(id, 3100); |
| 139 | + plugin.handler!(e3, false, {replayer}); |
| 140 | + |
| 141 | + // processEvent flushes the debounced queue; wait for async processing |
| 142 | + jest.runAllTimers(); |
| 143 | + await Promise.resolve(); |
| 144 | + |
| 145 | + // We should have processed the queued latest sync event and the realtime event |
| 146 | + expect((canvasMutation as jest.Mock).mock.calls.length).toBeGreaterThanOrEqual(2); |
| 147 | + |
| 148 | + // Critically, the current canvas snapshot should not be cleared |
| 149 | + expect(img.src).toContain('data:image/png;base64'); |
| 150 | + }); |
| 151 | + |
| 152 | + it('does not clear sync canvas snapshots when loading a replay at specific timestamp', async () => { |
| 153 | + const id1 = 1; |
| 154 | + const id2 = 2; |
| 155 | + const id3 = 3; |
| 156 | + const canvasNode1 = createCanvasNode(); |
| 157 | + const canvasNode2 = createCanvasNode(); |
| 158 | + const canvasNode3 = createCanvasNode(); |
| 159 | + |
| 160 | + // Replayer mirror returns our canvas node for this id |
| 161 | + const replayer = createReplayer(requestedId => |
| 162 | + requestedId === id1 |
| 163 | + ? canvasNode1 |
| 164 | + : requestedId === id2 |
| 165 | + ? canvasNode2 |
| 166 | + : requestedId === id3 |
| 167 | + ? canvasNode3 |
| 168 | + : null |
| 169 | + ); |
| 170 | + |
| 171 | + // Create plugin instance; the initial events list can be empty for this test |
| 172 | + const plugin = CanvasReplayerPlugin([]); |
| 173 | + |
| 174 | + // player first processes sync events |
| 175 | + const e0 = createCanvasEvent(1, 1000); |
| 176 | + const e1 = createCanvasEvent(2, 2000); |
| 177 | + const e2 = createCanvasEvent(3, 3000); |
| 178 | + plugin.handler!(e0, true, {replayer}); |
| 179 | + plugin.handler!(e1, true, {replayer}); |
| 180 | + plugin.handler!(e2, true, {replayer}); |
| 181 | + |
| 182 | + // Then build |
| 183 | + plugin.onBuild!(canvasNode3, {id: id3, replayer}); |
| 184 | + // Note, onBuild clears the event from `handleQueue`, so canvas mutation only gets called once, via onBuild -> processEvent |
| 185 | + |
| 186 | + expect(canvasMutation).toHaveBeenCalledTimes(3); |
| 187 | + jest.runAllTimers(); |
| 188 | + await Promise.resolve(); |
| 189 | + const img = canvasNode3.querySelector('img')!; |
| 190 | + expect(img.src).toContain('data:image/png;base64'); |
| 191 | + }); |
| 192 | + |
| 193 | + it('clears snapshots for canvases that are not queued when seeking', async () => { |
| 194 | + const id1 = 10; |
| 195 | + const id2 = 11; |
| 196 | + const canvas1 = createCanvasNode(); |
| 197 | + const canvas2 = createCanvasNode(); |
| 198 | + |
| 199 | + const replayer = createReplayer(requestedId => { |
| 200 | + if (requestedId === id1) return canvas1; |
| 201 | + if (requestedId === id2) return canvas2; |
| 202 | + return null; |
| 203 | + }); |
| 204 | + |
| 205 | + const plugin = CanvasReplayerPlugin([]); |
| 206 | + |
| 207 | + // Build both canvases and create snapshots for both |
| 208 | + plugin.onBuild!(canvas1, {id: id1, replayer}); |
| 209 | + plugin.onBuild!(canvas2, {id: id2, replayer}); |
| 210 | + const img1 = canvas1.querySelector('img')!; |
| 211 | + const img2 = canvas2.querySelector('img')!; |
| 212 | + |
| 213 | + const e1 = createCanvasEvent(id1, 1000); |
| 214 | + const e2 = createCanvasEvent(id2, 1100); |
| 215 | + plugin.handler!(e1, false, {replayer}); |
| 216 | + plugin.handler!(e2, false, {replayer}); |
| 217 | + |
| 218 | + jest.runAllTimers(); |
| 219 | + await Promise.resolve(); |
| 220 | + expect(img1.src).toContain('data:image/png;base64'); |
| 221 | + expect(img2.src).toContain('data:image/png;base64'); |
| 222 | + |
| 223 | + // Seek to a point where only id1 has a queued canvas event |
| 224 | + const e1Seek = createCanvasEvent(id1, 2000); |
| 225 | + plugin.handler!(e1Seek, true, {replayer}); |
| 226 | + |
| 227 | + // Trigger processing by a new realtime canvas event (could be id1 again) |
| 228 | + const e1Realtime = createCanvasEvent(id1, 2100); |
| 229 | + plugin.handler!(e1Realtime, false, {replayer}); |
| 230 | + |
| 231 | + jest.runAllTimers(); |
| 232 | + await Promise.resolve(); |
| 233 | + |
| 234 | + // Since id2 was not queued during the seek, its snapshot should be cleared by the plugin |
| 235 | + expect(img1.src).toContain('data:image/png;base64'); |
| 236 | + // it should be empty but it's |
| 237 | + expect(img2.src).toBe('data:,'); |
| 238 | + }); |
| 239 | +}); |
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