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CompensableActivity.xml
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385 lines (372 loc) · 27.4 KB
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<Type Name="CompensableActivity" FullName="System.Activities.Statements.CompensableActivity">
<TypeSignature Language="C#" Value="public sealed class CompensableActivity : System.Activities.NativeActivity<System.Activities.Statements.CompensationToken>" />
<TypeSignature Language="ILAsm" Value=".class public auto ansi sealed beforefieldinit CompensableActivity extends System.Activities.NativeActivity`1<class System.Activities.Statements.CompensationToken>" />
<TypeSignature Language="DocId" Value="T:System.Activities.Statements.CompensableActivity" />
<TypeSignature Language="VB.NET" Value="Public NotInheritable Class CompensableActivity
Inherits NativeActivity(Of CompensationToken)" />
<TypeSignature Language="F#" Value="type CompensableActivity = class
 inherit NativeActivity<CompensationToken>" />
<TypeSignature Language="C++ CLI" Value="public ref class CompensableActivity sealed : System::Activities::NativeActivity<System::Activities::Statements::CompensationToken ^>" />
<AssemblyInfo>
<AssemblyName>System.Activities</AssemblyName>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Base>
<BaseTypeName>System.Activities.NativeActivity<System.Activities.Statements.CompensationToken></BaseTypeName>
<BaseTypeArguments>
<BaseTypeArgument TypeParamName="TResult">System.Activities.Statements.CompensationToken</BaseTypeArgument>
</BaseTypeArguments>
</Base>
<Interfaces />
<Attributes>
<Attribute>
<AttributeName Language="C#">[System.Windows.Markup.ContentProperty("Body")]</AttributeName>
<AttributeName Language="F#">[<System.Windows.Markup.ContentProperty("Body")>]</AttributeName>
</Attribute>
</Attributes>
<Docs>
<summary>An activity that supports compensation of its child activities.</summary>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
<xref:System.Activities.Statements.CompensableActivity> allows a developer to specify a <xref:System.Activities.Statements.CompensableActivity.Body*> activity that defines a long-running task that performs their core business logic. It also allows the developer to optionally specify a compensation and confirmation activity to schedule appropriate business logic in the event of errors or successful completion of the <xref:System.Activities.Statements.CompensableActivity.Body*>. Compensation and confirmation of a <xref:System.Activities.Statements.CompensableActivity> is invoked by using the <xref:System.Activities.Statements.CompensationToken> returned by the <xref:System.Activities.Statements.CompensableActivity>. <xref:System.Activities.Statements.CompensationToken> is an opaque, typed object returned after successful completion of a <xref:System.Activities.Statements.CompensableActivity> activity's <xref:System.Activities.Statements.CompensableActivity.Body*>. This <xref:System.Activities.Statements.CompensationToken> is used by the <xref:System.Activities.Statements.Confirm> and <xref:System.Activities.Statements.Compensate> activities to explicitly invoke confirmation and compensation of a <xref:System.Activities.Statements.CompensableActivity>. <xref:System.Activities.Statements.CompensableActivity> can be composed in a nested hierarchical fashion in the workflow.
]]></format>
</remarks>
</Docs>
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public CompensableActivity ();" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor() cil managed" />
<MemberSignature Language="DocId" Value="M:System.Activities.Statements.CompensableActivity.#ctor" />
<MemberSignature Language="VB.NET" Value="Public Sub New ()" />
<MemberSignature Language="C++ CLI" Value="public:
 CompensableActivity();" />
<MemberType>Constructor</MemberType>
<AssemblyInfo>
<AssemblyName>System.Activities</AssemblyName>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Parameters />
<Docs>
<summary>Initializes a new instance of the <see cref="T:System.Activities.Statements.CompensableActivity" /> class.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Body">
<MemberSignature Language="C#" Value="public System.Activities.Activity Body { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance class System.Activities.Activity Body" />
<MemberSignature Language="DocId" Value="P:System.Activities.Statements.CompensableActivity.Body" />
<MemberSignature Language="VB.NET" Value="Public Property Body As Activity" />
<MemberSignature Language="F#" Value="member this.Body : System.Activities.Activity with get, set" Usage="System.Activities.Statements.CompensableActivity.Body" />
<MemberSignature Language="C++ CLI" Value="public:
 property System::Activities::Activity ^ Body { System::Activities::Activity ^ get(); void set(System::Activities::Activity ^ value); };" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>System.Activities</AssemblyName>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName Language="C#">[System.ComponentModel.DefaultValue(null)]</AttributeName>
<AttributeName Language="F#">[<System.ComponentModel.DefaultValue(null)>]</AttributeName>
</Attribute>
<Attribute>
<AttributeName Language="C#">[System.Windows.Markup.DependsOn("Variables")]</AttributeName>
<AttributeName Language="F#">[<System.Windows.Markup.DependsOn("Variables")>]</AttributeName>
</Attribute>
<Attribute FrameworkAlternate="netframework-4.0">
<AttributeName Language="C#">[get: System.Runtime.TargetedPatchingOptOut("Performance critical to inline this type of method across NGen image boundaries")]</AttributeName>
<AttributeName Language="F#">[<get: System.Runtime.TargetedPatchingOptOut("Performance critical to inline this type of method across NGen image boundaries")>]</AttributeName>
</Attribute>
<Attribute FrameworkAlternate="netframework-4.0">
<AttributeName Language="C#">[set: System.Runtime.TargetedPatchingOptOut("Performance critical to inline this type of method across NGen image boundaries")]</AttributeName>
<AttributeName Language="F#">[<set: System.Runtime.TargetedPatchingOptOut("Performance critical to inline this type of method across NGen image boundaries")>]</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>System.Activities.Activity</ReturnType>
</ReturnValue>
<Docs>
<summary>Gets or sets the activity that is scheduled when the <see cref="T:System.Activities.Statements.CompensableActivity" /> executes.</summary>
<value>The activity that is scheduled when the <see cref="T:System.Activities.Statements.CompensableActivity" /> executes.</value>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
This property is read-only at runtime. If the value is set at runtime, an <xref:System.InvalidOperationException> is thrown.
]]></format>
</remarks>
</Docs>
</Member>
<Member MemberName="CacheMetadata">
<MemberSignature Language="C#" Value="protected override void CacheMetadata (System.Activities.NativeActivityMetadata metadata);" />
<MemberSignature Language="ILAsm" Value=".method familyhidebysig virtual instance void CacheMetadata(valuetype System.Activities.NativeActivityMetadata metadata) cil managed" />
<MemberSignature Language="DocId" Value="M:System.Activities.Statements.CompensableActivity.CacheMetadata(System.Activities.NativeActivityMetadata)" />
<MemberSignature Language="VB.NET" Value="Protected Overrides Sub CacheMetadata (metadata As NativeActivityMetadata)" />
<MemberSignature Language="F#" Value="override this.CacheMetadata : System.Activities.NativeActivityMetadata -> unit" Usage="compensableActivity.CacheMetadata metadata" />
<MemberSignature Language="C++ CLI" Value="protected:
 override void CacheMetadata(System::Activities::NativeActivityMetadata metadata);" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyName>System.Activities</AssemblyName>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="metadata" Type="System.Activities.NativeActivityMetadata" />
</Parameters>
<Docs>
<param name="metadata">To be added.</param>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Cancel">
<MemberSignature Language="C#" Value="protected override void Cancel (System.Activities.NativeActivityContext context);" />
<MemberSignature Language="ILAsm" Value=".method familyhidebysig virtual instance void Cancel(class System.Activities.NativeActivityContext context) cil managed" />
<MemberSignature Language="DocId" Value="M:System.Activities.Statements.CompensableActivity.Cancel(System.Activities.NativeActivityContext)" />
<MemberSignature Language="VB.NET" Value="Protected Overrides Sub Cancel (context As NativeActivityContext)" />
<MemberSignature Language="F#" Value="override this.Cancel : System.Activities.NativeActivityContext -> unit" Usage="compensableActivity.Cancel context" />
<MemberSignature Language="C++ CLI" Value="protected:
 override void Cancel(System::Activities::NativeActivityContext ^ context);" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyName>System.Activities</AssemblyName>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="context" Type="System.Activities.NativeActivityContext" />
</Parameters>
<Docs>
<param name="context">To be added.</param>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="CancellationHandler">
<MemberSignature Language="C#" Value="public System.Activities.Activity CancellationHandler { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance class System.Activities.Activity CancellationHandler" />
<MemberSignature Language="DocId" Value="P:System.Activities.Statements.CompensableActivity.CancellationHandler" />
<MemberSignature Language="VB.NET" Value="Public Property CancellationHandler As Activity" />
<MemberSignature Language="F#" Value="member this.CancellationHandler : System.Activities.Activity with get, set" Usage="System.Activities.Statements.CompensableActivity.CancellationHandler" />
<MemberSignature Language="C++ CLI" Value="public:
 property System::Activities::Activity ^ CancellationHandler { System::Activities::Activity ^ get(); void set(System::Activities::Activity ^ value); };" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>System.Activities</AssemblyName>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName Language="C#">[System.ComponentModel.DefaultValue(null)]</AttributeName>
<AttributeName Language="F#">[<System.ComponentModel.DefaultValue(null)>]</AttributeName>
</Attribute>
<Attribute>
<AttributeName Language="C#">[System.Windows.Markup.DependsOn("Body")]</AttributeName>
<AttributeName Language="F#">[<System.Windows.Markup.DependsOn("Body")>]</AttributeName>
</Attribute>
<Attribute FrameworkAlternate="netframework-4.0">
<AttributeName Language="C#">[get: System.Runtime.TargetedPatchingOptOut("Performance critical to inline this type of method across NGen image boundaries")]</AttributeName>
<AttributeName Language="F#">[<get: System.Runtime.TargetedPatchingOptOut("Performance critical to inline this type of method across NGen image boundaries")>]</AttributeName>
</Attribute>
<Attribute FrameworkAlternate="netframework-4.0">
<AttributeName Language="C#">[set: System.Runtime.TargetedPatchingOptOut("Performance critical to inline this type of method across NGen image boundaries")]</AttributeName>
<AttributeName Language="F#">[<set: System.Runtime.TargetedPatchingOptOut("Performance critical to inline this type of method across NGen image boundaries")>]</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>System.Activities.Activity</ReturnType>
</ReturnValue>
<Docs>
<summary>Gets or sets the activity that is scheduled when the activity is canceled.</summary>
<value>The activity that is scheduled when the activity is canceled.</value>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
<xref:System.Activities.Statements.CompensableActivity.CancellationHandler*> can be used to specify custom cancellation logic for the <xref:System.Activities.Statements.CompensableActivity.Body*> of the <xref:System.Activities.Statements.CompensableActivity>.
This property is read-only at runtime. If the value is set at runtime, an <xref:System.InvalidOperationException> is thrown.
]]></format>
</remarks>
</Docs>
</Member>
<Member MemberName="CanInduceIdle">
<MemberSignature Language="C#" Value="protected override bool CanInduceIdle { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance bool CanInduceIdle" />
<MemberSignature Language="DocId" Value="P:System.Activities.Statements.CompensableActivity.CanInduceIdle" />
<MemberSignature Language="VB.NET" Value="Protected Overrides ReadOnly Property CanInduceIdle As Boolean" />
<MemberSignature Language="F#" Value="member this.CanInduceIdle : bool" Usage="System.Activities.Statements.CompensableActivity.CanInduceIdle" />
<MemberSignature Language="C++ CLI" Value="protected:
 virtual property bool CanInduceIdle { bool get(); };" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>System.Activities</AssemblyName>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Boolean</ReturnType>
</ReturnValue>
<Docs>
<summary>To be added.</summary>
<value>To be added.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="CompensationHandler">
<MemberSignature Language="C#" Value="public System.Activities.Activity CompensationHandler { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance class System.Activities.Activity CompensationHandler" />
<MemberSignature Language="DocId" Value="P:System.Activities.Statements.CompensableActivity.CompensationHandler" />
<MemberSignature Language="VB.NET" Value="Public Property CompensationHandler As Activity" />
<MemberSignature Language="F#" Value="member this.CompensationHandler : System.Activities.Activity with get, set" Usage="System.Activities.Statements.CompensableActivity.CompensationHandler" />
<MemberSignature Language="C++ CLI" Value="public:
 property System::Activities::Activity ^ CompensationHandler { System::Activities::Activity ^ get(); void set(System::Activities::Activity ^ value); };" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>System.Activities</AssemblyName>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName Language="C#">[System.ComponentModel.DefaultValue(null)]</AttributeName>
<AttributeName Language="F#">[<System.ComponentModel.DefaultValue(null)>]</AttributeName>
</Attribute>
<Attribute>
<AttributeName Language="C#">[System.Windows.Markup.DependsOn("CancellationHandler")]</AttributeName>
<AttributeName Language="F#">[<System.Windows.Markup.DependsOn("CancellationHandler")>]</AttributeName>
</Attribute>
<Attribute FrameworkAlternate="netframework-4.0">
<AttributeName Language="C#">[get: System.Runtime.TargetedPatchingOptOut("Performance critical to inline this type of method across NGen image boundaries")]</AttributeName>
<AttributeName Language="F#">[<get: System.Runtime.TargetedPatchingOptOut("Performance critical to inline this type of method across NGen image boundaries")>]</AttributeName>
</Attribute>
<Attribute FrameworkAlternate="netframework-4.0">
<AttributeName Language="C#">[set: System.Runtime.TargetedPatchingOptOut("Performance critical to inline this type of method across NGen image boundaries")]</AttributeName>
<AttributeName Language="F#">[<set: System.Runtime.TargetedPatchingOptOut("Performance critical to inline this type of method across NGen image boundaries")>]</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>System.Activities.Activity</ReturnType>
</ReturnValue>
<Docs>
<summary>Gets or sets the activity that is scheduled when compensation is performed on the <see cref="T:System.Activities.Statements.CompensableActivity" />.</summary>
<value>The activity that is scheduled when compensation is performed on the <see cref="T:System.Activities.Statements.CompensableActivity" />.</value>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
<xref:System.Activities.Statements.CompensableActivity.CompensationHandler*> can be used to specify custom compensation logic for the <xref:System.Activities.Statements.CompensableActivity.Body*> of the <xref:System.Activities.Statements.CompensableActivity>.
This property is read-only at runtime. If the value is set at runtime, an <xref:System.InvalidOperationException> is thrown.
]]></format>
</remarks>
</Docs>
</Member>
<Member MemberName="ConfirmationHandler">
<MemberSignature Language="C#" Value="public System.Activities.Activity ConfirmationHandler { get; set; }" />
<MemberSignature Language="ILAsm" Value=".property instance class System.Activities.Activity ConfirmationHandler" />
<MemberSignature Language="DocId" Value="P:System.Activities.Statements.CompensableActivity.ConfirmationHandler" />
<MemberSignature Language="VB.NET" Value="Public Property ConfirmationHandler As Activity" />
<MemberSignature Language="F#" Value="member this.ConfirmationHandler : System.Activities.Activity with get, set" Usage="System.Activities.Statements.CompensableActivity.ConfirmationHandler" />
<MemberSignature Language="C++ CLI" Value="public:
 property System::Activities::Activity ^ ConfirmationHandler { System::Activities::Activity ^ get(); void set(System::Activities::Activity ^ value); };" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>System.Activities</AssemblyName>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Attributes>
<Attribute>
<AttributeName Language="C#">[System.ComponentModel.DefaultValue(null)]</AttributeName>
<AttributeName Language="F#">[<System.ComponentModel.DefaultValue(null)>]</AttributeName>
</Attribute>
<Attribute>
<AttributeName Language="C#">[System.Windows.Markup.DependsOn("CompensationHandler")]</AttributeName>
<AttributeName Language="F#">[<System.Windows.Markup.DependsOn("CompensationHandler")>]</AttributeName>
</Attribute>
<Attribute FrameworkAlternate="netframework-4.0">
<AttributeName Language="C#">[get: System.Runtime.TargetedPatchingOptOut("Performance critical to inline this type of method across NGen image boundaries")]</AttributeName>
<AttributeName Language="F#">[<get: System.Runtime.TargetedPatchingOptOut("Performance critical to inline this type of method across NGen image boundaries")>]</AttributeName>
</Attribute>
<Attribute FrameworkAlternate="netframework-4.0">
<AttributeName Language="C#">[set: System.Runtime.TargetedPatchingOptOut("Performance critical to inline this type of method across NGen image boundaries")]</AttributeName>
<AttributeName Language="F#">[<set: System.Runtime.TargetedPatchingOptOut("Performance critical to inline this type of method across NGen image boundaries")>]</AttributeName>
</Attribute>
</Attributes>
<ReturnValue>
<ReturnType>System.Activities.Activity</ReturnType>
</ReturnValue>
<Docs>
<summary>Gets or sets the activity that is scheduled when confirmation is performed for this <see cref="T:System.Activities.Statements.CompensableActivity" />.</summary>
<value>The activity that is scheduled when confirmation is performed for this <see cref="T:System.Activities.Statements.CompensableActivity" />.</value>
<remarks>
<format type="text/markdown"><![CDATA[
## Remarks
<xref:System.Activities.Statements.CompensableActivity.ConfirmationHandler*> can be used to specify custom confirmation logic for the <xref:System.Activities.Statements.CompensableActivity.Body*> of the <xref:System.Activities.Statements.CompensableActivity>.
This property is read-only at runtime. If the value is set at runtime, an <xref:System.InvalidOperationException> is thrown.
]]></format>
</remarks>
</Docs>
</Member>
<Member MemberName="Execute">
<MemberSignature Language="C#" Value="protected override void Execute (System.Activities.NativeActivityContext context);" />
<MemberSignature Language="ILAsm" Value=".method familyhidebysig virtual instance void Execute(class System.Activities.NativeActivityContext context) cil managed" />
<MemberSignature Language="DocId" Value="M:System.Activities.Statements.CompensableActivity.Execute(System.Activities.NativeActivityContext)" />
<MemberSignature Language="VB.NET" Value="Protected Overrides Sub Execute (context As NativeActivityContext)" />
<MemberSignature Language="F#" Value="override this.Execute : System.Activities.NativeActivityContext -> unit" Usage="compensableActivity.Execute context" />
<MemberSignature Language="C++ CLI" Value="protected:
 override void Execute(System::Activities::NativeActivityContext ^ context);" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyName>System.Activities</AssemblyName>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="context" Type="System.Activities.NativeActivityContext" />
</Parameters>
<Docs>
<param name="context">To be added.</param>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="OnCreateDynamicUpdateMap">
<MemberSignature Language="C#" Value="protected override void OnCreateDynamicUpdateMap (System.Activities.DynamicUpdate.NativeActivityUpdateMapMetadata metadata, System.Activities.Activity originalActivity);" />
<MemberSignature Language="ILAsm" Value=".method familyhidebysig virtual instance void OnCreateDynamicUpdateMap(class System.Activities.DynamicUpdate.NativeActivityUpdateMapMetadata metadata, class System.Activities.Activity originalActivity) cil managed" />
<MemberSignature Language="DocId" Value="M:System.Activities.Statements.CompensableActivity.OnCreateDynamicUpdateMap(System.Activities.DynamicUpdate.NativeActivityUpdateMapMetadata,System.Activities.Activity)" />
<MemberSignature Language="VB.NET" Value="Protected Overrides Sub OnCreateDynamicUpdateMap (metadata As NativeActivityUpdateMapMetadata, originalActivity As Activity)" />
<MemberSignature Language="F#" Value="override this.OnCreateDynamicUpdateMap : System.Activities.DynamicUpdate.NativeActivityUpdateMapMetadata * System.Activities.Activity -> unit" Usage="compensableActivity.OnCreateDynamicUpdateMap (metadata, originalActivity)" />
<MemberSignature Language="C++ CLI" Value="protected:
 override void OnCreateDynamicUpdateMap(System::Activities::DynamicUpdate::NativeActivityUpdateMapMetadata ^ metadata, System::Activities::Activity ^ originalActivity);" />
<MemberType>Method</MemberType>
<AssemblyInfo>
<AssemblyName>System.Activities</AssemblyName>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Void</ReturnType>
</ReturnValue>
<Parameters>
<Parameter Name="metadata" Type="System.Activities.DynamicUpdate.NativeActivityUpdateMapMetadata" Index="0" FrameworkAlternate="netframework-4.5;netframework-4.5.1;netframework-4.5.2;netframework-4.6;netframework-4.6.1;netframework-4.6.2;netframework-4.7;netframework-4.7.1;netframework-4.7.2;netframework-4.8;netframework-4.8.1" />
<Parameter Name="originalActivity" Type="System.Activities.Activity" Index="1" FrameworkAlternate="netframework-4.5;netframework-4.5.1;netframework-4.5.2;netframework-4.6;netframework-4.6.1;netframework-4.6.2;netframework-4.7;netframework-4.7.1;netframework-4.7.2;netframework-4.8;netframework-4.8.1" />
</Parameters>
<Docs>
<param name="metadata">To be added.</param>
<param name="originalActivity">To be added.</param>
<summary>To be added.</summary>
<remarks>To be added.</remarks>
</Docs>
</Member>
<Member MemberName="Variables">
<MemberSignature Language="C#" Value="public System.Collections.ObjectModel.Collection<System.Activities.Variable> Variables { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance class System.Collections.ObjectModel.Collection`1<class System.Activities.Variable> Variables" />
<MemberSignature Language="DocId" Value="P:System.Activities.Statements.CompensableActivity.Variables" />
<MemberSignature Language="VB.NET" Value="Public ReadOnly Property Variables As Collection(Of Variable)" />
<MemberSignature Language="F#" Value="member this.Variables : System.Collections.ObjectModel.Collection<System.Activities.Variable>" Usage="System.Activities.Statements.CompensableActivity.Variables" />
<MemberSignature Language="C++ CLI" Value="public:
 property System::Collections::ObjectModel::Collection<System::Activities::Variable ^> ^ Variables { System::Collections::ObjectModel::Collection<System::Activities::Variable ^> ^ get(); };" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyName>System.Activities</AssemblyName>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Collections.ObjectModel.Collection<System.Activities.Variable></ReturnType>
</ReturnValue>
<Docs>
<summary>Gets the collection of <see cref="T:System.Activities.Variable" /> objects for this <see cref="T:System.Activities.Statements.CompensableActivity" />.</summary>
<value>The collection of <see cref="T:System.Activities.Variable" /> objects for this <see cref="T:System.Activities.Statements.CompensableActivity" />.</value>
<remarks>To be added.</remarks>
</Docs>
</Member>
</Members>
</Type>