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Deploying to master from @ gfx-rs/wgpu@76f307c 🚀
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doc/src/wgpu_hal/lib.rs.html

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//!
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//! - Metal on macOS, using the [`metal`] crate's bindings.
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//!
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//! - Direct3D 12 on Windows, using the [`d3d12`] crate's bindings.
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//! - Direct3D 12 on Windows, using the [`windows`] crate's bindings.
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//!
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//! [`ash`]: https://crates.io/crates/ash
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//! [MoltenVK]: https://github.com/KhronosGroup/MoltenVK
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//! [`metal`]: https://crates.io/crates/metal
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//! [`d3d12`]: https://crates.io/crates/d3d12
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//! [`windows`]: https://crates.io/crates/windows
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//!
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//! ## Secondary backends
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//!

doc/wgpu_hal/index.html

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<p>Metal on macOS, using the <a href="https://crates.io/crates/metal"><code>metal</code></a> crate’s bindings.</p>
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</li>
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<li>
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<p>Direct3D 12 on Windows, using the <a href="https://crates.io/crates/d3d12"><code>d3d12</code></a> crate’s bindings.</p>
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<p>Direct3D 12 on Windows, using the <a href="https://crates.io/crates/windows"><code>windows</code></a> crate’s bindings.</p>
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</li>
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</ul>
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<h3 id="secondary-backends"><a href="#secondary-backends">Secondary backends</a></h3>

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